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Reflex Editor - Digital Earthworks v0.8.2.13 Release - with splines, water.....

Started by mcm2boys, April 04, 2014, 12:31:49 PM

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Monster704

Every time I try to open an existing track oder try to create a new one I get an error "Access violation at address 0040884C in module 'DigitalEarthworks.exe'. Read of address FFFFFFE8."
Restartet my pc, reinstalled several times on different HDDs (as admin and normal) tried to run as an admin - nothing helped.
Never had an issue with older versions.
I'm running Windows 7 64bit, any clues what that could be?  :-\

edit: spelling mistake

Darkslides19

This version has some awesome new features but it's kinda weird.. every track i load in the ground texture(s) are black/grey.. also getting an error msg everytime i start it/load tracks in

mcm2boys

Sorry gents, all i can say is it worked fine for me..

@Karpuha - you didn't have this problem with the last version? Do you get any error messages as DE starts up? No objects would normally mean the modellib.database file is missing - since that's where it gets the list from.

@Monster704 - i will have to take a look and try to recreate your error, thanks for the feedback. It does seem like you are having a problem that other people aren't having, maybe there is something different about your setup. Is Steam or Reflex installed in the usual places?

@Darkslides19 - can you supply the error messages when you start DE or load a track?


Laurie

Monster704

Thank you for the response @mcm2boys.
Steam and Reflex are not installed at C:\ (Windows HDD) but on my other HDD - so I guess not the usual places.
As I mentioned, no problems with earlier versions. I just installed the previous setup again to keep working on my track, and there was no error.
It's just with the latest version.

Darkslides19

Here are a few images:
Error msg when importing a track: https://gyazo.com/bd5d3fe533bbb288d0a7a23d1ff07d17
error when creating a new track: https://gyazo.com/e6c082aa40e93e4f47bf471f0c1fa06e
scaling is a bit of i guess: https://gyazo.com/f476d4f1b83360e1d6de2186e7f3d4e3
                                    https://gyazo.com/e66eb4d550658cd8c18d13dd4e3db0fd
only 1 bump model to inport? https://gyazo.com/29ec8ff06ff749c9dce4f6fdeeb97064
when i create a new track: https://gyazo.com/0fbe270e8a98e5b77902e1072023d6d8
when i try to open the stock textures: https://gyazo.com/f25ae2a90c2a527662adc3f3946354a0

hope some of them help..
~Ds19

mcm2boys

I just noticed that the Reflex plugin for DE might not have been the latest version, which could cause some issues. Try d/l this zipped DLL file and unzip the file into your '%DEInstallFolder%\Plugins\' folder - and see if that makes any difference.


Reflex.zip link was removed since it didn't help.

Monster704

Thanks for the quick response, Darkslides19 and me tried the plugin but it didn't change anything.
We are still getting the errors.

mcm2boys


Darkslides19


mcm2boys

There are no msgs when you start DE?

Do you see anything in the log file window when you try to load a track?

mcm2boys


Monster704

When I load a track with no models, just a heigtmap it says "No models found to load" in the log. Should be fine.
Darkslides and me both use German (Germany) as input and language.

mcm2boys

I tried using german locale, language and keyboard but i can't reproduce the issue. I also found the location that the error is reported at, but on my machine the code path never passes through that code.. so right now i need to do a little more thinking...

You'll probably do this anyway, but it would help if you could play around with DE and collect more info about what it is and not doing to try to find exactly where it's going wrong - thanks..

It would also help if people who it is working for post as well.

Sorry but this might take a while longer..

Can you post your PC specs, at least is the CPU amd or intel.

Monster704

I'm using a Intel Core i7-2600K 3,4GHz, GTX570 1280MB GDDR5, 16GB DDR3 RAM (4x4GB).
I'll keep messing around with DE.

Darkslides19


mcm2boys

thnx for the info, another question - when you first load a track with models into DE v0.8.2.17 when the access violation message pops up, is the list of objects in the resource Tab already there, and does an object get selected with it properties displayed in the Objects tab, and what is in the log window when the error pop up appears?

Actually that's 3 questions.. :)

Monster704

So, I hope I got you right:
1) The list in the resource tab is blank (just plain white) but as soons as the access violation message pops up the list gets displayed.
2) No object gets selected
3) "AV_Van_02 [Success]" is the last entry in the changelog
I sent you a pm with the complete log if that helps.  ;)

edit: I can't pm you the changelog, it's more than 45000 characters.
I uploaded it on an external site:
http://m.uploadedit.com/ba3k/144536783944.txt

edit 2: all objects get loaded, but none of them shows up in the objects tab - the list is just blank.

mcm2boys

Looks like you understood me ok..

Just to be sure, the log that you posted, that is what was in the log just before the violation popped up? So the objects were all loaded before the access violation?

mcm2boys

1 more thing to try, there is an option to switch off multi-threaded rendering under the options tab, labelled 'Enable Multithreading' make sure this box is unchecked - multithreading is experimental and should be disabled by default.


Monster704

The multi-thread option was enabled. I disabled it but it made no difference.

For the changelog: I have all 5 logging options enabled. I switched to the Logs tab, imported a track file and it started logging. But as soon as the violation pops up the view changes to the objects tab so I don't have a chance to see if there are any logs added after I click "OK" or the "X" on the pop up. I have to click the pop up away in order to get to the logging tab again. Theoretically the log should be until the pop up appears but I can't make sure. I hope you understand what I'm trying to say.