Zone File Textures
There are four zone file images that control various aspects of the game. We don't know the details but we have confirmed a few things and have some guesses. SX should be 512 x 512 and Nationals should be 1024 x 1024. These should be Indexed BMP files with a 16 color palette of which only 4 or 8 colors are used depending on the zone.
Sample Zone Files in indexed bitmap format: Sample_Zone_Files.zip
The information below is our best guess at this time:
- Zone 1 (8 Colors) - Slip & Reset
- 1 -
- 2 - Lost Meadow, Moto 448, Grassland, Kingston 1, Manchester 1 - Normal Dirt
- 3 - Kingston 1 - Sand, Sugar Ridge Sand mix of 2 of 3 with 3 being like Splatter Brush
- 4 - Moto 448 - Water
- 5 - Slippery (Snow/ice)
- 6 -
- 7 - Reset*

- Zone 2 (4 Colors) - Drag
- 0 - ?
- 1 - Normal
- 2 - water/sand
- 3 - super mud/snow - When used on a normal track it feels like you have lost a lot of power.

- Zone 3 (8 Colors) - Particles
- 0 - Base Dirt
- 1 - Dirt 1 (R) - Moto 448
- 2 - Grass (B) Lost Meadow, Mud Compound/TD Test Track - Mud Moto448
- 3 - Clean Water - Halifix
- 4 - Muddy Water - Moto448
- 5 - Rock (G) Moto 448
- 7 - Snow

- Zone 4 (8 Colors) - Sounds
- 0 - Dirt
- 2 - Carpet
- 3 - Muddy
- 4 - Carpet 2 - Muffled Dirt
- 5 - Snow
- 6 - Wood (SX) /Leaves (Moto 448)
