Revision [63]
This is an old revision of TopdownTexture made by TestUser on 2011-02-12 20:00:25.
In Reflex your really selected by using a texture called a Detail Mask. Each change (R, G, B, and none) select 4 from four textures. We are calling the textures Overlay_Base, Overlay_R, Overlay_G, and Overlay_B. You can read more about it in the section on the Detail Mask.
Supercross TopDown textures should be 1024 x 1024.
National TopDown textures should be 2048 x 2048.
When we have suggestions on the best way to create this texture we will put it here. For now you can create them like you are used to, but I would recommend not using a lot of shadows and keep them far more subtle and lit consistently (no high contrast shadows) then you may be used to doing.
Sample TopDown texture from Lost Meadow:
