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Post pics of tracks in the works for reflex!!

Started by Wolfie619, November 25, 2012, 02:33:28 PM

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135Lance

#60
Hey guys just uploaded Anaheim 2 beta. Opinions and tips would be greatly appreciated ;D Thanks hope you like.http://reflex-central.com/betatrack_profile.php?track_id=15
135twitch on steam

jd911

Got this in the works.. Ignore the track textures.







al167

Quote from: jd911 on December 04, 2013, 08:00:06 PM
Got this in the works.. Ignore the track textures.


love the sky, very nice touch! good job so far!

kidzorro

Hey guys,

I've been lurking for a few days... trying to soak in as much info as I can. Finally decided to join!
Loving the custom tracks btw! I actually heard about you guys from watching YELLOWS2KVTEC track reviews and glad to hear that there's a community dedicated to Reflex modding. That's news to me, so I'm just hyped and will be making tracks too!

Anybody else working in 3ds max btw? Lot's of possibilities there right?
Custom objects in DE sometime in the future maybe?

Anyway here's a little work in progress (2013 AMA Supercross Phoenix)

cheers/ kidzorro




JamieT

Hey man! Great pic!  I think I'm the only other guy that uses 3DS Max to build tracks!  Good on ya!  Welcome to the club! :)

Yep custom objects are a high possibilty for the future.  The next thing you can expect to see for Reflex will be splines (the track path to race with lap times).  After that, custom objects may follow sometime afterwards.

al167

welcome Kidzorro!, nice work with it so far mate. if you don't yet know theres heaps of info in the wiki too!

cheers al

135Lance

That track looks good man. I definitely would like to get 3DS MAX sometime. Is it expensive? Keep up the good work.
135twitch on steam

kidzorro

Thanks guys!

@al167 Indeed, I've been browsing the wiki pages and looking at your video tutorials. Found those very helpful, not to mention the track replicas. Love the flowing lines and attention to detail!

@135Lance 3ds Max is pretty expensive, but you can get a free student version for a limited time.

I have yet to ride all the custom tracks, looking forward to being a part of this community! 


135Lance

135twitch on steam

al167

wow nice textures! looking very high quality!!

WRATHCHILD31

All right, I got it! The track dosen't work on freeride mode, but on arcade supercross mode :)

Very good job I have to say! Can't wait for more!

JamieT

Hey Wrath,

Yeah you won't be able to run these in freeride as well as supercross.  It's either one or the other :)  Good to know you got it working!



wretchedbass

I've been working on an arenacross track, I'm actually trying to make the path narrow like a real track. So far it is working, but I dont see more than 6 racing this at a time.

JamieT

 :o Holy smokes!

How wide is that track?  (1 pixel = approx 1 foot in reflex.  Bales are 2 foot wide).  Would be interesting to know how wide you've made it. :)  It will make for some intense racing online that's for sure!  I'd be pretty nervous having someone close behind me whilst I go into a 180 turn.  ;)

wretchedbass

20px, the burms are gonna be great for mike alessi

wretchedbass

update, still having issues with the spline lol.


kidzorro

Track looks great! I'm digging those ruts. But 20px wide? I tried 25px on my track and got a lot of complaints... then settled for 27-29px. As JamieT said, the bales are 2ft which makes the track narrower than intended. But idk maybe it will work for arena cross. Looking forward to riding this one anyway!