Revision history for ReflexTrackCompilerTipTricks


Revision [172]

Last edited on 2011-05-16 22:23:23 by DirtTwister
Additions:
Since the compiler doesn't use DirectX it is possible to re-compile a track without shutting Reflex down. Just exit the track if you were testing it, which will take you back to the beginning of the track selection menus. Then re-compile your track. You will then be able to re-select your Beta test track and ride it again immediately the compiler has finished.
Deletions:
Since the compiler doesn't use DirectX it is possible to re-compile a track without shutting Reflex down. Just exit the trtack if you were testing it, which will take you back to the beginning of the track selection menus. Then re-compile your track. You will then be able to re-select your Beta test track and ride it again immediately the compiler has finished.


Revision [160]

Edited on 2011-05-16 12:23:08 by Mcm2Boys
Additions:
//Automatically opening *.TRACK files//
The compiler can be used with file associations to automatically open a file by double clicking on it. To create the association, find a *.TRACK file and then right click on it. From the popup menu select the option labelled 'Open with...'. You will then have to browse your computer to find where you installed the compiler. Select the ReflexCompiler.exe and make sure the box labelled at the bottom of the 'Open with...' window labelled 'Always use the selected program to open this kind of file' is checked and then press the ok button. From now on you will only need to double click a track definition file in order to edit or compile it.


Revision [159]

Edited on 2011-05-16 12:15:12 by Mcm2Boys
Additions:
As well as cutting and pasting, you can add your files to the track definition file using the popup menu on the [[ReflexTrackCompilerOverview Project view window]]. First place the cursor in the Project view window where you want the file name to appear, or select an old file name that you want to replace. Then right click on the Project view window and then select the top option labelled 'Insert a file name..'. A window will open that lets you select the file. When you click on the Open button the file name will be pasted into the file definition where you placed the cursor.
Deletions:
As well as cutting and pasting, you can add your files to the track definition file using the popup menu on the [[ReflexCompilerOverview Project view window]]. First place the cursor in the Project view window where you want the file name to appear, or select an old file name that you want to replace. Then right click on the Project view window and then select the top option labelled 'Insert a file name..'. A window will open that lets you select the file. When you click on the Open button the file name will be pasted into the file definition where you placed the cursor.


Revision [158]

Edited on 2011-05-16 12:14:36 by Mcm2Boys
Additions:
As well as cutting and pasting, you can add your files to the track definition file using the popup menu on the [[ReflexCompilerOverview Project view window]]. First place the cursor in the Project view window where you want the file name to appear, or select an old file name that you want to replace. Then right click on the Project view window and then select the top option labelled 'Insert a file name..'. A window will open that lets you select the file. When you click on the Open button the file name will be pasted into the file definition where you placed the cursor.
Deletions:
As well as cutting and pasting, you can add your files to the track definition file using the popup menu on the ~-[[ReflexCompilerOverview Project view window]]. First place the cursor in the Project view window where you want the file name to appear, or select an old file name that you want to replace. Then right click on the Project view window and then select the top option labelled 'Insert a file name..'. A window will open that lets you select the file. When you click on the Open button the file name will be pasted into the file definition where you placed the cursor.


Revision [157]

Edited on 2011-05-16 12:14:11 by Mcm2Boys
Additions:
//Tips & Tricks//
//A simple test//
//Texture files//
//Adding your own texture files//
As well as cutting and pasting, you can add your files to the track definition file using the popup menu on the ~-[[ReflexCompilerOverview Project view window]]. First place the cursor in the Project view window where you want the file name to appear, or select an old file name that you want to replace. Then right click on the Project view window and then select the top option labelled 'Insert a file name..'. A window will open that lets you select the file. When you click on the Open button the file name will be pasted into the file definition where you placed the cursor.
//Recompiling a track with Reflex running//
Deletions:
Tips & Tricks
A simple test
Texture files
Adding your own texture files
As well as cutting and pasting, you can add your files to the track definition file using the popup menu on the Project view window. First place the cursor in the Project view window where you want the file name to appear, or select an old file name that you want to replace. Then right click on the Project view window and then select the top option labelled 'Insert a file name..'. A window will open that lets you select the file. When you click on the Open button the file name will be pasted into the file definition where you placed the cursor.
Recompiling a track with Reflex running


Revision [155]

The oldest known version of this page was created on 2011-05-16 12:08:52 by Mcm2Boys
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