Revision history for CreateTopdown


Revision [190]

Last edited on 2011-05-29 09:04:29 by DirtTwister
Additions:
This is a utility to create the Topdown texture from the [[MaskMapTexture Mask Map]]. You can just drag your .track file to the shortcut or run Create Topdown ]and open the .track file. It reads the .track file for all the overlay textures and then builds the topdown using the [[MaskMapTexture Mask Map]] as a guide on where to place and blend the textures. You can then either use it as is or render it.
Caution: It will overwrite the topdown texture that it creates. It names the topdown the same as your [[MaskMapTexture Mask Map]] texture and appends "_Topdown". So if your [[MaskMapTexture Mask Map]] bmp is called track_detail.bmp, this utility will create/overwrite track_detail_Topdown.bmp.
Sample [[MaskMapTexture Mask Map]] from Valley Ride (based on Lost Meadow [[MaskMapTexture Mask Map]]):
Sample Topdown generated from the [[MaskMapTexture Mask Map]]:
Deletions:
This is a utility to create the Topdown texture from the [[MaskMapTexture Mask Map]]. You can just drag your .track file to the shortcut or run Create Topdown ]and open the .track file. It reads the .track file for all the overlay textures and then builds the topdown using the [[MaskMapTexture MaskMap]] as a guide on where to place and blend the textures. You can then either use it as is or render it.
Caution: It will overwrite the topdown texture that it creates. It names the topdown the same as your [[MaskMapTexture MaskMap]] texture and appends "_Topdown". So if your [[MaskMapTexture MaskMap]] bmp is called track_detail.bmp, this utility will create/overwrite track_detail_Topdown.bmp.
Sample [[MaskMapTexture MaskMap]] from Valley Ride (based on Lost Meadow [[MaskMapTexture MaskMap]]):
Sample Topdown generated from the [[MaskMapTexture MaskMap]]:


Revision [189]

Edited on 2011-05-29 09:03:54 by DirtTwister
Additions:
This is a utility to create the Topdown texture from the [[MaskMapTexture Mask Map]]. You can just drag your .track file to the shortcut or run Create Topdown ]and open the .track file. It reads the .track file for all the overlay textures and then builds the topdown using the [[MaskMapTexture MaskMap]] as a guide on where to place and blend the textures. You can then either use it as is or render it.
Caution: It will overwrite the topdown texture that it creates. It names the topdown the same as your [[MaskMapTexture MaskMap]] texture and appends "_Topdown". So if your [[MaskMapTexture MaskMap]] bmp is called track_detail.bmp, this utility will create/overwrite track_detail_Topdown.bmp.
Sample [[MaskMapTexture MaskMap]] from Valley Ride (based on Lost Meadow [[MaskMapTexture MaskMap]]):
Sample Topdown generated from the [[MaskMapTexture MaskMap]]:
Deletions:
This is a utility to create the Topdown texture from the [[MaskMapTexture]Mask Map]. You can just drag your .track file to the shortcut or run Create Topdown and open the .track file. It reads the .track file for all the overlay textures and then builds the topdown using the [[MaskMaptexture]MaskMap] as a guide on where to place and blend the textures. You can then either use it as is or render it.
Caution: It will overwrite the topdown texture that it creates. It names the topdown the same as your [[MaskMaptexture]MaskMap] texture and appends "_Topdown". So if your [[MaskMaptexture]MaskMap] bmp is called track_detail.bmp, this utility will create/overwrite track_detail_Topdown.bmp.
Sample [[MaskMaptexture]MaskMap] from Valley Ride (based on Lost Meadow [[MaskMaptexture]MaskMap]):
Sample Topdown generated from the [[MaskMaptexture]MaskMap]:


Revision [188]

Edited on 2011-05-29 09:01:08 by DirtTwister
Additions:
This is a utility to create the Topdown texture from the [[MaskMapTexture]Mask Map]. You can just drag your .track file to the shortcut or run Create Topdown and open the .track file. It reads the .track file for all the overlay textures and then builds the topdown using the [[MaskMaptexture]MaskMap] as a guide on where to place and blend the textures. You can then either use it as is or render it.
Deletions:
This is a utility to create the Topdown texture from the [[MaskMapTexture]MaskMap]. You can just drag your .track file to the shortcut or run Create Topdown and open the .track file. It reads the .track file for all the overlay textures and then builds the topdown using the [[MaskMaptexture]MaskMap] as a guide on where to place and blend the textures. You can then either use it as is or render it.


Revision [187]

Edited on 2011-05-29 08:57:51 by DirtTwister
Additions:
This is a utility to create the Topdown texture from the [[MaskMapTexture]MaskMap]. You can just drag your .track file to the shortcut or run Create Topdown and open the .track file. It reads the .track file for all the overlay textures and then builds the topdown using the [[MaskMaptexture]MaskMap] as a guide on where to place and blend the textures. You can then either use it as is or render it.
Deletions:
This is a utility to create the Topdown texture from the [[MaskMaptexture]MaskMap]. You can just drag your .track file to the shortcut or run Create Topdown and open the .track file. It reads the .track file for all the overlay textures and then builds the topdown using the [[MaskMaptexture]MaskMap] as a guide on where to place and blend the textures. You can then either use it as is or render it.


Revision [186]

Edited on 2011-05-29 08:57:38 by DirtTwister
Additions:
This is a utility to create the Topdown texture from the [[MaskMaptexture]MaskMap]. You can just drag your .track file to the shortcut or run Create Topdown and open the .track file. It reads the .track file for all the overlay textures and then builds the topdown using the [[MaskMaptexture]MaskMap] as a guide on where to place and blend the textures. You can then either use it as is or render it.
Caution: It will overwrite the topdown texture that it creates. It names the topdown the same as your [[MaskMaptexture]MaskMap] texture and appends "_Topdown". So if your [[MaskMaptexture]MaskMap] bmp is called track_detail.bmp, this utility will create/overwrite track_detail_Topdown.bmp.
Sample [[MaskMaptexture]MaskMap] from Valley Ride (based on Lost Meadow [[MaskMaptexture]MaskMap]):
Sample Topdown generated from the [[MaskMaptexture]MaskMap]:
Deletions:
This is a utility to create the Topdown texture from the [[MaskMaptexture |MaskMap]]. You can just drag your .track file to the shortcut or run Create Topdown and open the .track file. It reads the .track file for all the overlay textures and then builds the topdown using the MaskMap as a guide on where to place and blend the textures. You can then either use it as is or render it.
Caution: It will overwrite the topdown texture that it creates. It names the topdown the same as your MaskMap texture and appends "_Topdown". So if your MaskMap bmp is called track_detail.bmp, this utility will create/overwrite track_detail_Topdown.bmp.
Sample MaskMap from Valley Ride:
Sample Topdown generated from the MaskMap:


Revision [185]

Edited on 2011-05-29 08:56:16 by DirtTwister
Additions:
This is a utility to create the Topdown texture from the [[MaskMaptexture |MaskMap]]. You can just drag your .track file to the shortcut or run Create Topdown and open the .track file. It reads the .track file for all the overlay textures and then builds the topdown using the MaskMap as a guide on where to place and blend the textures. You can then either use it as is or render it.
Deletions:
This is a utility to create the Topdown texture from the MaskMap. You can just drag your .track file to the shortcut or run Create Topdown and open the .track file. It reads the .track file for all the overlay textures and then builds the topdown using the MaskMap as a guide on where to place and blend the textures. You can then either use it as is or render it.


Revision [183]

Edited on 2011-05-29 08:42:13 by DirtTwister
Additions:
Caution: It will overwrite the topdown texture that it creates. It names the topdown the same as your MaskMap texture and appends "_Topdown". So if your MaskMap bmp is called track_detail.bmp, this utility will create/overwrite track_detail_Topdown.bmp.
Deletions:
Caution: It will overwrite the topdown texture that it creates. It names the topdown the same as your MaskMap texture and appends "_Topdown". So if your MasMap bmp is called track_detail.bmp, this utility will create/overwrite track_detail_Topdown.bmp.


Revision [163]

Edited on 2011-05-16 18:40:29 by DirtTwister
Additions:
This is a utility to create the Topdown texture from the MaskMap. You can just drag your .track file to the shortcut or run Create Topdown and open the .track file. It reads the .track file for all the overlay textures and then builds the topdown using the MaskMap as a guide on where to place and blend the textures. You can then either use it as is or render it.
[[http://twisteddirt.com/reflex/test/Setup_CreateTopDown_v102.zip Download Create TopDown]]
Deletions:
This is a utility to create the Topdown texture from the MaskMap. You can just drag your .track file to the shortcut or run CreateTopdown and open the .track file. It reads the .track file for all the overlay textures and then builds the topdown using the MaskMap as a guide on where to place and blend the textures. You can then either use it as is or render it.
[[http://twisteddirt.com/reflex/test/Setup_CreateTopDown_v102.zip Download CreateTopDown]]


Revision [162]

The oldest known version of this page was created on 2011-05-16 18:39:48 by DirtTwister
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