Revision [48]

This is an old revision of Textures made by TestUser on 2011-02-05 11:48:56.

 

Textures Overview

Making tracks not only requires the terrain you also need to create the grass, rocks, and dirt that cover the terrain. That is done with Textures. Textures are key to making your track look good, assists in letting the rider know where to go, and enhances the look of jumps, whoops, bumps, ruts, etc by being rendered with shadows.

MakingTextures Overview of how to create textures
RenderingTextures Overview of how to render textures

MX vs ATV Reflex Specific Textures/Masks

TopdownTexture The Topdown Texture
DetailMaskTexture The Detail Mask Texture]]
LumCrmTexture The LUM CRM Texture
SoftnessTexture The Softness Definition Texture
ShadowMask The Shadow Mask
Dirt01Texture The Dirt 01 Texture
Dirt02Texture The Dirt 02 Texture
Grass01Texture The Grass 01 Texture
Rock01Texture The Rock 01 Texture
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