Revision [45]

This is an old revision of GettingStarted made by TestUser on 2011-02-04 16:50:38.

 

Making tracks for games like MX vs ATV Reflex is a lot more complicated then people think. Many people think THQ can include a track editor for the console versions of the game. There are a lot of pieces and parts to a track. If there was a track editor included the tracks would be very simple and not very fun.

To make a track there is fairly simple set of skills required to get started, but it requires lots of patience and the willingness to try things over and over again. Once you can make a basic track, the skills required to make it ride well and look good increases tremendously. Lots of people that try get frustrated and quit. The good news is that it's easy to get started and it's easy to figure out if you will like doing what it really takes to make a good track.

The first thing is you need a paint program (ie. Gimp, Paint Shop Pro, or Photo Shop). This will let you create your DisplacementMaps and textures.
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