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Custom Numbers?

Started by YZinger, December 07, 2015, 05:47:07 PM

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YZinger

Hey everyone, I have made my own graphics set for the YZ250 and it is called, "Chad Reed YZ250 Updated." I noticed when I put it in the game, that my rider number is over the custom 22 that I included in the skin package. I tried to change my number to nothing and 0, but nothing worked, and the number was still displayed over the custom numbers, and it looks really amateur.

Also, the same graphics set is a little blurry, so does anyone know how to increase the resolution without crashing? (I use Adobe Photoshop CS2)

Thanks for the help.

Monster704

Hello,
it's been a while since I made my custom bike skin but I encountered the same problem. In the skin packager, at the bikes section,  you have 5 tabs: Plastics, Crew chief, Effects, Handguard, Numbers.
You have to load a 128x128 bmp file which is plain white and has a black alpha channel in the "Numbers" tab. That way no "reflex starting number" will be shown ingame. Only your bike graphics.
As I said it's been a long time since the last time I did it but that should fix your problem.
As for the blurriness, I am very sorry but I can't help you out with that.

YZinger

#2
Thank you so much for the help! It worked perfectly! ;D

Also, I think I found a fix for the resolution errors in case anyone else has the same issues that I have. In photoshop, go to Image, Image size, and under the box where it says resolution, change that number to a max of 4,000. Older versions of Photoshop (like mine) may not be able to handle the huge resolution without crashing, so just work your way up from a small resolution to a big one without making a big jump (Ex. Change resolution from 72 to 900, then to 1000, then to 1225 etc). Sorry I couldn't put that more eloquently  ;D. Hope this fix helps others too.