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Build Your Own Track Tutorial Document (Simple + Advanced)

Started by C4Detonator, June 29, 2015, 02:40:09 PM

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C4Detonator

I spent the last four days with non-stop typing, creating this document. Inside the written document, I have provided Four links:
       -Photoshop Free Trial
       -Al167's Track Building Kit
       -Digital Earthworks made by mcm2boys
       -TheC4Detonator Kit

I have SO MUCH WRITTEN on this document. All of the tutorials on Youtube, dont go into alot of depth in what they are actually doing, in this document, i go into alot of detail, explaining what something does, why you should use it, and how you can create/edit it to work to your advantage.

Not only do i explain simple things, but i also explain the advanced, which inlcuded, but is not limited to:
       -How to make Certain Types of Jumps (Single, triple, landing, whoops, rollers, tabletops, step ups, etc.
       -How to make Certain Types of Turns (180 berms, 180 slants, 90 berms, off camber, catch ya rutts, etc,
       -How to understand all of Digital Earthworks
       -Create AI that actually can race the track correctly! Seriously, instead of making the computer racers stupid and do random things, you can now adjust your SP lines to make them do specific things
       -Create/Edit Zone Maps
       -Place Objects/Nature
       -Place Bales in a "Chain-Like Pattern"
       -Place and Edit Water onto your track
       -There is alot more for you to find out that i have written, but the list keeps going on and on...

I made this hoping that beginners, novices, and maybe even some pro track creators can learn more about creating a track than before. I go into high-depth in this tutorial, but I had COLORCOATED the original file so that it is easier to read the document quickly and not get bored. I know people dont like to read, and i understand that, because i dont. But i put alot of effort and heart into this so i really hope you enjoy this and appreciate my hard work i have put in for the Reflex Community. With this document, i really hope the future track creators can build some amazing stuff later on.    :)

If you have any questions or need to contact me by Steam, my account name is: C4Detonator

Here is the link to the original Document with colorcoating:
https://www.mediafire.com/?xp8ppxp80hbrpau 
If that link doesnt work, its going to suck, but i included a plain text version, this is an open note document file (this is last resort, only if the one above wont work on your computer):
https://www.mediafire.com/?l23628us8xx1gu9

mcm2boys

Nice job c4d, must have taken a while :) would you be alright if we host a copy on the TD servers in case it disappears off mediafire?

C4Detonator

I would be honored mcm2boy. You can do whatever you'de like with this to help spread the word about it.  :)

karpuha


2002yz250f

The mediafire page wont work for me. I added you on steam C4, my steam name is dimebag828. Everyone add me on steam that reads this, we are all in this together!!


pokeboy97

Quote from: C4Detonator on June 29, 2015, 02:40:09 PM
I spent the last four days with non-stop typing, creating this document. Inside the written document, I have provided Four links:
       -Photoshop Free Trial
       -Al167's Track Building Kit
       -Digital Earthworks made by mcm2boys
       -TheC4Detonator Kit

I have SO MUCH WRITTEN on this document. All of the tutorials on Youtube, dont go into alot of depth in what they are actually doing, in this document, i go into alot of detail, explaining what something does, why you should use it, and how you can create/edit it to work to your advantage.

Not only do i explain simple things, but i also explain the advanced, which inlcuded, but is not limited to:
       -How to make Certain Types of Jumps (Single, triple, landing, whoops, rollers, tabletops, step ups, etc.
       -How to make Certain Types of Turns (180 berms, 180 slants, 90 berms, off camber, catch ya rutts, etc,
       -How to understand all of Digital Earthworks
       -Create AI that actually can race the track correctly! Seriously, instead of making the computer racers stupid and do random things, you can now adjust your SP lines to make them do specific things
       -Create/Edit Zone Maps
       -Place Objects/Nature
       -Place Bales in a "Chain-Like Pattern"
       -Place and Edit Water onto your track
       -There is alot more for you to find out that i have written, but the list keeps going on and on...

I made this hoping that beginners, novices, and maybe even some pro track creators can learn more about creating a track than before. I go into high-depth in this tutorial, but I had COLORCOATED the original file so that it is easier to read the document quickly and not get bored. I know people dont like to read, and i understand that, because i dont. But i put alot of effort and heart into this so i really hope you enjoy this and appreciate my hard work i have put in for the Reflex Community. With this document, i really hope the future track creators can build some amazing stuff later on.    :)

If you have any questions or need to contact me by Steam, my account name is: C4Detonator

Here is the link to the original Document with colorcoating:
https://www.mediafire.com/?xp8ppxp80hbrpau 
If that link doesnt work, its going to suck, but i included a plain text version, this is an open note document file (this is last resort, only if the one above wont work on your computer):
https://www.mediafire.com/?l23628us8xx1gu9
Bro, could you please make a tutorial on how to make custom bike\rider skins for MXvA Unleashed?
Thx in advance