• Welcome to Twisted DIRT Forums.
 

News:

MX vs ATV Reflex PC Multi-Player back on line 10/8/2013.  Get Racing.

Main Menu

Rider and bike 3d model - request

Started by pedrolicassali, January 31, 2015, 08:45:38 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

pedrolicassali

Could you guys make available for download rider and bike models please? It will make skinning easier than jump in the game every time to check if everything is in the right place.

mcm2boys

Sorry i won't be making any of the stock models available.

pedrolicassali

I need help with this front fender, dont know if it is placed correctly on model. Didnt see any difference between a plan green texture and this fender. Both looks similar in the game. What am I doing wrong? Does it worth spend time on this type of texture/skinning?

JamieT

Ambient Occlusion like that isn't essential, because the shaders in game do quite a good job (which is maybe why you didn't notice much difference), but it doesn't hurt to have some AO mapping in there if you can do it.  I'm curious as to where you got this fender?

If it lines up to the wireframe, then it's in the correct place.

pedrolicassali

Im trying to do a more realistic template  to make better quality graphics. Made all by myself, Illustrator and Photoshop.

pedrolicassali

Problem is that I cant figure some parts of wireframe. Front fender for example, Im missing some gradients and dont know exactly where to apply them.

karpuha

Hello PLL27. It makes sense to do so) in the game it looks better. Model of the rider and the bike I was not able to make available. There UVmap completely disrupted. It really will not help. And in general looks good)

pedrolicassali

#7
Quote from: karpuha on February 03, 2015, 04:09:20 PM
Hello PLL27. It makes sense to do so) in the game it looks better. Model of the rider and the bike I was not able to make available. There UVmap completely disrupted. It really will not help. And in general looks good)

Thank you karpuha. I'm planning to release a psd within this template as soon as I finish it. Even so bike and rider model would help me with a disrupted UVmap  :)