• Welcome to Twisted DIRT Forums.
 

triple light not showing up

Started by XFR_MJS, December 05, 2005, 12:33:47 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

XFR_MJS

I can set and see the object in dillo 97.4 but i game its invisable  :( though if you hit it it's there


BPh

same here !
I got some problems with bridges textures too...

mcm2boys

Are these mxu models? Sounds like a texture format problem.

Laurie.

BPh

Quote from: mcm2boys on December 05, 2005, 11:17:34 PM
Are these mxu models? Sounds like a texture format problem.

Laurie.

Yup Laurie, MXU bridges !

XFR_MJS

yes, its a MXU model.. i think its called triple warning light but im not sure. its under stadiums

XFR_MJS

the tuff blocks are also sunken in game


VRT_JPRLisbon_

The MXU_Bridges dont load the texture file tga ,  ( nothing very important , just to let u guys know )

MDx_chris774

Quote from: XFR_MJS on December 07, 2005, 11:03:13 PM
the tuff blocks are also sunken in game

you can higher and lower them by using the middle green icon with arrow's pointing up and down. on the object control area. the other arrow's are for turning the object's left or right.
hope this will help you.
have fun chris

mcm2boys

if you can list the objects that don't work properly so I Can look at them when I get my pc back up.

Thanks

Laurie

BPh

Since 0.97.4 I think, the vehicles are moving too fast and the trajectories are false (too square) after these are customized.
No offense at all, just to let u guys know ...
What about reskinning the MXU objects in .tga and .slt files ?

XFR_MJS

only thing ive noticed so far is the triple warning lights

BPh

You can reskin a bale and make your own lights warning... the only missing stuff will be the support lol.

BPh

I've noticed something...
About the red/green lights, if you scroll down, you will see another red/green lights object, this one runs !
Merry xmas to you guys.