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A patch that adds 2 more tag variables and 1 new tag event

Started by Whistler_XP, July 05, 2005, 09:43:18 PM

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Whistler_XP

I also have a excelent idea for a additional Tag/event type and i think all the things are in place in the game to easily do this,
Ok i call it Rotation Tag kinda like 9 ball when you launch there is a number over each player denoting the order your to tag in the winner is the one who tags the highest number first, it be nice if peeps only saw the number they needed to see where the other dont know your tag order, but then keep away could be a part of this so just displaying the number above te riders uniformly would add anticipation knowing who and when in the event you have to tag a nemisis or rival of you, or all having to taga certain rider first or last might play as well, and record fatest time that X players were tagged

Then mabey patch the ball and give it a tude a attitude like a gyroscopic wobble  or it rolls uphill a bit faster or anywhere fast down or up i think those adjustments might eaily be made to the existing files and the game engine can accomodate them

also for tag, then this is easy
I call it a wildcard every now and then a players stunt capabilities are disabled and he is a runner just to throw off the need to prove I dominate by points attitude and show off what makes this game so excellent that is the spped of the game(in CFS  at mach 1 the game is S  L o  w) a tag game only on a fast smooth map is the fastes gaming action ever single or multiplayer I have ever seen.