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Started by DBR_Dodgy, September 29, 2004, 07:45:13 PM

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DBR_Dodgy

The Devils Compound
ok heres a very early beta of an FMX im doing,   ******edit*******     new beta in later post

i started making it a year ago and its been left for about 3 months,
ive just started adding stuff this last couple of weeks and theres still loads to do.
its not your normal type of replica or reality type FMX its got sections that are huge and some that are bigger still  lol  ;D
theres several different runs that you can keep going round and then you can divert off them to other lines blah blah.
like i say its still looking very rough and will be set in a natural enviroment when its finnished.
as i add new lines and start to fill in the terrain it will end up with alot more stuff i hope.
anyway give it a blast and see what ya think.  all the riding ive done is on a stock 250.









Ian.
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TMD_ NemesisX2

looks like a bunch of fun. Make sure there is a never-ending amount of things to do on it and make the gaps really hard to clear, thats what makes fmx's interesting and fun.

DBR_Dodgy

yeah fun is what i want on this and its got plenty enough to keep ya busy.
if it were a nat it would have a 5 min lap lol.
i just finnished adding a new section of jumps tonight and its openned up another load of transfers.

Ian.
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Bunny

You should ltry to work a nat section into it so that you can place it in your nat and quarry folder.  Then it could be for racing a fmx - it would be pretty unique...
Aaron | Bunny0St33l | Bunny06



DBR_Dodgy

i think ill just have it as an FMX   cos it would have to be a HD nat cos its a 513 map blah blah.

pritty much all the main runs are done now i just need to fill in the terrain, but the more i ride it the more i stop and think hmmmm another take off here would open this bit up blah blah  lol.   
i know as i start to fill the hills in ill see more lines  lol

Ian.
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Daniel Ahlgren

dodgy do you have msn or something because you cant have those ramps  ;)

MotoX395

why not? They do the job nice and aren't overdone.
^^^^^^^^^^^^^^

DBR_Dodgy

lol myth. i think i added you to msn some weeks ago, ill try and find you amongst the many next time im about.
so why cant i use them ramps.... are they banned? ?  lol     

Ian.
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MotoX395

meh, he's just promoting his stuff... I'd use those and save some poor souls on old computers or something... besides they are allready there and as said they do the job great. hehe. :)
^^^^^^^^^^^^^^

DBR_Dodgy

o i c   lol   hes doing his window salesman act  hehehe 

ok i tell ya what, ill keep the ones that are there cos they takes ages to get in the right place,
but the next lot i have to place ill add your, hehehe 
im away for the weekend so ill catch ya l8rs  byeeee

Ian.
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thormx985

dude dodgy this looks cool and all. but i just want to say your contest nat was O man dude it was amazing.... i love the twists the table tops that pop u strait up. the twists remind me of cahiulla creek sorta in a way, man that track is awsome real feel... sorry this isn't the place really to say this but i had to awsome awsome awsome job to u man it was well worth your effort.
tff_thormx (Dave).

I like to ride my Motorbicycle. MCgrath on alessi's "there Dads kinda crazy"

metal_miracle

#11
its true you cant use the duperkickers cuz they use 512x512 tex..

and i wish you eruded those cliff edges.

DBR_Dodgy

hey thanks Thor, i was very happy with the result, the whole track came together real quick and with hardley any hassle,
i just wish i made it a little longer but im still happy.

metal if you mean the cliff edges on my FMX, well its nowhere near finnished, i still have the terrain to add.
it wont look anything like it does at the mo im just getting the jumps all down then ill clean it up.
as for the duper kicker can i change the tesxtures to a smaller size or is it not posible?

Ian.
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VMX_SKYmx99

just pack it with d2.  The 512 map will work then.

MotoX395

I don't see any problems with the beta so what is the real problem anyway?
^^^^^^^^^^^^^^

DBR_Dodgy

there is no prob, but if some people have a laggin prob with 512 textures then if it was easy to change it i would.
but to be honest i think most peoples PC's are of good standard these days so im not to fussed.

Ian.
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51

#16
so is it a FACT that you can use 512 tex maps with D2? Has someone released a track with all 512s or more than one at least I can go test for lag??? curious curious. you know one day im gonna be like "BAM!" and heads will rolll.

DBR_Dodgy

hey 51 check this thread.  havent read it all i just remember seeing the 512 question here. 

http://dirttwister.com/smf/index.php?topic=241.0


Ian.
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VMX_SKYmx99

Quoteyou know one day im gonna be like "BAM!" and heads will rolll.

Does this mean you have a kickass track in the works?  :D

mcm2boys

D2 has a 256 max on texs at the moment. I will be changing that as soon as i get back to working on it again.

Laurie