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2013 AMA supercross tracks

Started by mototank, November 26, 2012, 12:49:24 AM

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mototank

ok cool thanx JT and thnx for helping out so much

al167

#41
2013 RD 1 - Anaheim is now released on reflex central and mxmaniacs(awaiting aproval).
i played with the lighting colours and intensity to give it a under lights supercross feel. let me know how it looks for you guys.

http://reflex-central.com/

http://www.youtube.com/embed/O2Uc6Q1o1dI

cheers allan

mototank

do i need to do pheonix? also im halfway done with oakland, i think its oakland and A3 is done just having trouble fitting the track inside a stadium its just barely too big so if some1 wants to help me figure that out that would be great. also i had a lobby of about 7 guys last night all racing A1 great track AL =)


JamieT

#43
Damn! Your track filled up a Reflex stadium?! :O lol thats pretty nuts....It must be huge! :P I think you're gonna have to just scale the whole thing down a litle bit, and maybe adjust your height scale too if you need to.

Which stadium are you using for Oakland and A3?  The manchester stadium is the only baseball stadium in the game, so that's the best one to use in order to make the track fit efficiently.

I dunno what help anyone can offer you with it, but send me a PM or an email or something if you need help with something, whatever that might be.

mototank

i want to send you the track, i mean its just the way its shaped it doesnt fit, but i dont wanna sign up for mediafire aint got no money. its weird but i really dont want to scale it down to much, a lil wont hurt, i dont think.
???
do u hav an email i can attach something to?

JamieT

MediaFire is free :)

I'm not too far away from finishing Reflex Central and getting an upload system on there for beta tracks.  I've figured out how users can add comments/reviews to a track now, so it's just a matter of sitting down and piecing it all together for beta tracks.  I want things to be slightly different with beta uploads which requires something extra than what's already coded into the site.  I'll try and make an effort this week to get everything done on the site that I want to.

Depending on how much the track needs to change, it shouldn't hurt the flow too much if you scale it down.  If you want to email the track to me, you're welcome to, and I'll take a look at it tomorrow.

mototank

#46
ohh ok thought it said first month free then ea month was like $2 or w/e kk il post A3
http://www.mediafire.com/?fqly4slx5mg3gcm

DirtTwister

Allan, just watched your video.  Impressive.  Love the wall jump.

Great job.

Bruce

al167

thanks bruce and mototank. i feel im progressing with my track building and im always learning new things. I do things very different now to when i started building tracks!
i dont have the time to do pheonix, as to build a track to the quality of a1 was 10hs +, but like i said earlier id like to do daytona and vegas.
to change the scale of your disp  map in photoshop select all layers(alt ctrl A) you will see all your layers highlighted on the right, then select all (ctrl A) then under the edit tab go to trasform and then go to scale. then change the scale percentage for width and height. id try 90% for both.

cheers al

JamieT

Just ran some laps on Anaheim 3, and it's looking good so far.  Big tracks like this are not really my thing, but it still flows nicely, and the your jumps and berms are shaped nicely.  Keep up the good work ;)  The textures are just placeholders I hope, and you will be getting rid of the grass?

If you need any help with textures, just let me know. I could probably work on the textures for these tracks if you wanted me to?  Just to help speed things up a little with this project. :) Making the whole series is a lot of work, and can get very tiresome.

mototank

Yea I scaled it done about 15% give or take now I have to just move some jump around and make some smaller but if you could do the textures that would be awesome, ill draw out the lines on the track for the textures like the fast lines or w/e then send it to you
I'll also get started on phoenix tonight prompt won't use war you have al just I think it would be easier to start from scratch

mototank

#51
something used to here... =P

mototank

here's what i got thru today basically just the track alpha i guess need to do some adjusting, need some quick feed back as well on acounta the race is this weekend...
http://www.mediafire.com/?7xp48f76dvld017

mototank

mutha @#$%!& that was A2 confusing track website....... well i do Phoenix tomorrow i guess.... son of a bi..

JamieT

Mototank, please use the edit button.  It's bad forum etiquette to make four posts in a row like that.

I gave the track a run, and yes it's A2 not Phoenix.

A couple things I noticed are.. Before the whoop section there should be a steep wall jump.  Also after the first turn from the start, those first 3 obstacles should be shallow rollers instead of actual jumps.

Don't put pressure on yourself to get the tracks rushed out and finished. The season goes by fast and it's unrealistic to think that there will be a track finished each week.  Just spend time getting things right, and people downloading the tracks will appreciate it more.

al167

excellent work mototank!!
i test rode A2 from your last post.  not bad, but it needs a little work imo(i know its an early beta)
but heres what id start with:
id get rid of the track path overlay or even invert it so its white so there is like a foot of dirt on the stadium floor rather than being dug into the ground a foot.

i also didnt like the two table tops close to each other it seemed odd. id shorten them both and space them a little further apart. im also not a fan of the larger scale.

with your tracks your doing for the series, id prefer quality, rather than quantity. id rather you spent alot of time on 1 or 2 tracks and made them amazing than punch out all the tracks to a mediocre level...

but good to see your sticking at this track building!!

cheers allan

mototank

AL- will fix the table tops and the slant jump just before them as for the imprinted track overlay it will be raised i just had it in there cuz its a work in progress.
but as for the track width i want my tracks to promote better reflex racing rather than just for the looks
for example  A1 we had about 7 ppl all start at once and by the end of the first section every1 but 2 had crash ( i didn't crash =P). but i do agree that A1 looks amazing and rides amazing, if u have a smaller group.

Mr.T- will fix those jumps, rollers and wall, as for quality over quantity i hav 1 week to finish these track so if they dont come out perfect maybe after the season il go back and finish them i just don't want to be behind.


JamieT

Im sure with a bit of practice some of those 7 people will learn to shut off the throttle before they crash :)

The thing I like about narrow tracks is when you come to a 180 corner, you're more vunerable to a block pass because you need to slow down a lot even when you're taking the outside line. When you force slower corner speeds on a track it magnifies that "yo-yo" affect you get coming in and out a corner, and makes overtakes much more likely, if that makes sense :-\  The Dallas 2012 track that myself and JV worked on is great for that, and we both had some real close racing and nice bar banging action ;D  Of course that's just my preference.

But like Al said, you should focus more on quality rather than quantity, and I have to agree with that.  Anyone can make 16 tracks in 16 weeks, but if they're of poor standard, people will start to avoid your future tracks.  I just think you'll gain much more respect and credibility if you work on something that is made to the highest standard you can achieve, without having to re-release and improve your work at a later date.

mototank

#58
phoenix 2013 beta
http://www.mediafire.com/?wsel1xbji32bh0e

if you guys really disagree with the wider and would rather me make them like your SX tracks i'll do that i guess but ride this 1 first before you decide

also it wasn't so much as letting off the throttle as it was there was enough track to ride side by side in the first section and that was with probably the fastest people on reflex that i know, and all that yo-yo effect did was allow people to run up into me but it definitely was a lot more realistic and that's what i liked from A1

Edit 1: download may not work on first attempt was giving a few people some issue with a source error but just try DL it again until it goes thru and it did eventually go thru.

yrttikkkkk

Quote from: mototank on January 10, 2013, 03:13:31 AM
phoenix 2013 beta
http://www.mediafire.com/?wsel1xbji32bh0e

if you guys really disagree with the wider and would rather me make them like your SX tracks i'll do that i guess but ride this 1 first before you decide

also it wasn't so much as letting off the throttle as it was there was enough track to ride side by side in the first section and that was with probably the fastest people on reflex that i know, and all that yo-yo effect did was allow people to run up into me but it definitely was a lot more realistic and that's what i liked from A1

Edit 1: download may not work on first attempt was giving a few people some issue with a source error but just try DL it again until it goes thru and it did eventually go thru.

Track is well done, but its just too wide make next tracks more narrow.