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new here...modeler wanting to learn custom vehicles for mm2...

Started by kingcobra, August 07, 2004, 08:58:41 PM

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Bunny

I can clearly see that Clint.  So when he was making those, I'm sure he was goin' for high poly, but I'm sure he can find a way to reduce the polys to be able to have it playable in mcm2.

Just thought/suggestion
Aaron | Bunny0St33l | Bunny06



cR

Probably optimize modifier, and that goes at cost of the goog looks... starting from scratch would be better

Bunny

Yeah probably, it might then end up looking like crap.  Starting from scrath would be better I guess because you would know the number of polys you had to work with. :D
Aaron | Bunny0St33l | Bunny06



metal_miracle

I made a model that has 5700 polys and run fine on a  asus v7700  geforce gts2  32mb  and thats a 4 year old card.

cR

wel 5700 polys and exactly alot... like the cars on his site are probably at least 100 000 ...