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MX vs ATV Reflex
December 14, 2010, 11:11:15 PM by DirtTwister in .

MX vs ATV Reflex has been out about 3 weeks now for the PC. You can purchase it through Steam. It is a steal for $19.99. You have no excuse, go buy it. It runs fine on my 3 year old system (AMD X2 6400, NVidia 8800 GTS). My system runs about 75% cpu while running it and I get from 26 to 30 FPS in single player with all the AI swarming around me.

There are several new features that really improve this game. One is the ability to control the rider independently of the bike. The other ground breaking feature is the real time terrain deformation. The track changes each lap. The more riders you have and the more laps you run, the more the track tears up. An amazing accomplishment.

Some screens shots showing the terrain deformation:

Some Links to get you started:

MXU Tracks for MVA fixed.
September 20, 2006, 09:34:10 PM by DirtTwister in Tracks.

All the MXU tracks have been fixed so that they can be selected for online racing when you have multiple ones in your User Tracks folder. If you downloaded them prior to 9/20/2006 17:00 EST, then you need to redownload them to play online without track selection issues.

Thanks to the fixer for rebuilding all the tracks and uploading them "one more time"!

Bruce (DirtTwister)

You can download them here

MXU Tracks for MX vs ATV Unleashed
September 16, 2006, 05:12:27 PM by DirtTwister in Tracks.

If you like the tracks in MXU for the consoles then you will love them in MXvsATV Unleashed for the PC. Thanks to Bob (fixer) TD is able to bring you 22 MXU National tracks and 24 MXU SX tracks. What started out as some experimenting within TD (lead by Laurie (mcm2boys)) turned into a labor of love for fixer. The amount of work in figuring out the problems and assembling all 46 tracks is just unbelieveable to me. It's a lot of work just to download and ride them all.

My helmet is off to Bob (fixer) for the amazing effort and to Laurie (mcm2boys) for the getting the ball rolling. Let them know what you think.

Bruce (DirtTwister)

You can download them here

April 19, 2006, 06:08:44 PM by DirtTwister in .

Here's my first 'official' MVA track release. This one has been in the works for quite some time now. Enough of that crap...on to the track-

This track has a bit of everything to try to keep all styles of rider happy. There's some WFO parts and other parts that keep you on your toes. For instance the outside berms are tight and will cause the unwary rider to crash if you're not carefull. There are a couple of jumps that are possible only if you clean the section before them...but you don't have to make those to get a good lap.

I spent a lot of time getting the eco-system right on this one. This one has a sun-flare, mud/dirt build up on the bike/rider as it does in the stock (Rainbow) tracks. I've replaced the stock THQ SX finish gate with the Nat03 finish gate and removed the cover over the startgate.

All in'll have to spend some time getting this one down enough to call yourself fast on it. My fastest laps in testing just dipped into the high 1:50's...if you can go faster than that, call Makita Suzuki and tell them they need to hire you! LOL

Finally, I would like to give special thanks to Kamshaft and OCR_SmoknGreen for the help with the dirt/mud, sunflares and just for being hella cool!

That's it..I'm done Download it and have fun. If you like it, let me know about it, maybe I'll make another one?

You can get it here.

ElDiablo (Paul)

Wilseyville Ca Hare N Hound
April 19, 2006, 06:01:23 PM by DirtTwister in Tracks.

Well well, it's Finally done, you may have seen preview pics and movies, it's all done !!

******This track contains a special traction map*****

Becareful, this track is VERY addicting, and fun on a quad or a 125,250,450, yes there are cuts, over the rocks, around the tree's, but careful as the grass is wet and guey, it's not really faster.

I want to thank ALL my beta tester's, time after time after time. This track may not be for everyone, its not as technical as Gorman (which is real fun track too) This has 2 min laps times, and go slow to go faster. I want to thank all the guys at Twisted Dirt for texture ideas etc.

Note: It runs real well even with all the treees, so dont be afraid, you are not going real fast, so it doesnt affect the frame rates too bad.

You can get it here.

Blues Creations

MX vs ATV Fog Editor
January 22, 2006, 03:56:43 PM by DirtTwister in Utilities.

I saw where people are having frame rate issues with tracks that the creators didn't edit the fog (or they have the fog starting out too far).I figured I would throw together this utility to let people edit the fog in tracks. It doesn't edit what you type in so if you get to experimenting you may make the track not work.

Please let me know if you have any problems.

Bruce (DirtTwister)

MX vx ATV Unleashed Track Map Bug Fixer
January 20, 2006, 01:09:33 PM by DirtTwister in Utilities.

Here's my first utility for MVA. This will fix the Track Map Bug. It is a temporary fix. The real fix should come from THQ/Beenox/Rainbow.

All user made tracks have the same file name for the track map. It appears that the game only reads the one from the first track. This program will rename the National_Mapxxx files to a name that is based on the track name.

You can get it here:

Bruce (AMA_DirtTwister)

The Final Cut
January 15, 2006, 03:26:29 PM by DirtTwister in Tracks.

I thought the name of this track was appropriate. It is the last MCM 2 track TD will release before MX vs ATV Unleashed comes out.

Dave (VRT_RideBlue), the master and tamer of MCM 2 Traction Maps shows what the possibilities are with this track. It's a shame that we won't be able to do a track like this in MX vs ATV Unleashed. It uses several features that were just not included in the Unleashed editor (traction maps, hi-def dispmap, hi-def textures, custom objects, and eco style trees). So enjoy this track and you may just have to keep your MCM 2 CD handy for quite a while yet.

Here is what Dave has to say about his track:

"Well some 75 tracks later for MCM2 (yes thats my total track count) some worthy and some not, this will be my last creation for MCM2, I have learned so much from the Twisted Dirt crew, I just wish I had more time with this track as we were anticipating a new power curve and bike weight tool that never surfaced because of MVA's new arrival, this track was originally structured to a special bike weight and HP with a very detailed traction map that worked well. So with that said I restructed the disp map and traction map (40 hours spent on the disp. map and 10 on the traction map) I have come with a pretty technical track for your Supercross enjoyment. It is a high def track (must go in Nationals folder) with some decent textures, I would have liked to spend more time on them but this track will be forgotten when MVA comes out im sure. The object shadows are far from perfect but they fit the theme well. The slippery areas are shown on the textures as a white shinny area so be aware of them, they are subtle but will get you attention. It is a wide SX layout with alot of lines to choose from, I hope you guys enjoy.

VRT_RIDEBLUE65 A.K.A. Blues Creations"

You can get it here:

Bruce (DirtTwister)

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