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**Contest Track teaser pics**

Started by DBR_Dodgy, July 28, 2004, 01:12:56 PM

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tw0_f0ur_

nem... for ruts i just make a new layer with a 1px brush, color black and draw some ruts.. then when your done change the opacity down till they look natural.. nd then go to your dirt path and use a brush the size of ur path nd use the burn tool and go around your whole track once. hope it helps
Thanks,
     tw0_f0ur_ l MXR_DeAt_ l tw0gh0st

VMX_GravityX2

I use the burn and dodge tool for ruts. 1 pixel sized brush on a low opacity.

Jonneh | VMX_GravityX2 | X2 Designs*
R.I.P - Jamie Murphy - Canadian Armed Forces
R.I.P - 'Dimebag' Darrell Abbott - Damage Plan
R.I.P - Dave Williams - Drowning Pool

DBR_Dodgy

i learnt from kazam how to do ruts this way.

get your rendered texture and add a new layer,
fill it with pure white and set layer to "multiply"
then get the burn tool set at 1 pixel and set the range to "highlights" and presure of 50%
then draw your ruts.

i do all mine straight onto the 960 x 960  so it doesnt  smudge on resizing down.

Ian.
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VMX_GravityX2

That's a good way to do ruts as well. They turn out nice. :)

Jonneh | VMX_GravityX2 | X2 Designs*
R.I.P - Jamie Murphy - Canadian Armed Forces
R.I.P - 'Dimebag' Darrell Abbott - Damage Plan
R.I.P - Dave Williams - Drowning Pool

Kazam

yup and i learned it from The_Loz  :D   i think it works better when ya set pressure to 32%

DBR_Dodgy

ive tried pressures from low to high and found no real need to worry about it because you can simply adjust the layer opacity to your likeing.   i just found that easyer.

Ian.
Click Pic To Visit TEAM-DBR       

DBR_JIX_

. heres an update its virtually finsihed now
Click Pic To Visit TEAM-DBR       

VMX_Burn

Quote from: DBR_Dodgy on August 23, 2004, 12:12:02 PM
looking good,  you still have 8 days left, you can get it done by then.

Ian.


ps.   less of the old age.... im only 34  lol   :P

Thats the real bummer, cos I am at my dads till thursday, then on friday im off to my gf for the weekend, that leaves hardly any time for disp and no time for textures. Think metz is doin em, are ya? lol And thats hardly fair with a day or so to go, and it takes me about a week to do objects anyway.. :-\

This post was brought to you courtesy of Adam aka VMX_Burn

DBR_JIX_

i have got new tex's now so i will post a new pic when i get them on :D
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TMD_ NemesisX2

Thankyou two_four, dodgy/kazam and gravity.

I tested all your methods and i found gravity's was the best imo. Im sure with a little more experimenting they could all be just as good, but i basically did each one, compared, and decided. Thanks for the help.


DBR_Dodgy

wow!!  im imprest on how they are so alike, if there wasnt names on there it would be hard to say if they were from two different types.       nice looking either way.

Ian
Click Pic To Visit TEAM-DBR       

TMD_ NemesisX2

#231
Mu ha ha, compare that shiat. As if im not gonna tell anyone who want's to know how to do tex like this? I am, no secrets here thankyou.

tw0_f0ur_

Thanks,
     tw0_f0ur_ l MXR_DeAt_ l tw0gh0st

Daniel Ahlgren


well for the guys that are anti black/white lol ;)
well im pretty tired of working on it now so i´ve uploaded it (it has bales on the track i just did´t want to place the bales in max) Well i hope it will be a top 3 :) well it could be realy hard with all the great guys out there ;)


tff_fourone


VMX_krazyman821

 :o O MY GOD MYTH,THAT LOOKS AWESOME!! :o
MCM & MVA Trackmaker Expert
          - Noel- :)


Dobe

looks sick myth.. but texture doesnt look super... looks dark with not really visiable ruts... but thats just me...

it looks hella sick

TMD_ NemesisX2

Thanks for that two_four but without realizing i uploaded it at 1300x1300, duh!. So i resized it and re-uploaded it, but thanks anyway, you might aswell delete that, it's a bit messed.

Säuce

hey Myth awesome job on reusing my tex map for a completely new stadium...looks sick man. id rather people do that than just grab stuff off of the .tga file. track looks fun for sure.

CE

DBR_Dodgy

sik looking track myth, the best looking track ive seen in a long time looks so real, cant wait the role around that.

Ian.
Click Pic To Visit TEAM-DBR