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**Contest Track teaser pics**

Started by DBR_Dodgy, July 28, 2004, 01:12:56 PM

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thormx985

yay a new broom tioga track!!! this version should be great, from the looks of it. and kx i think that track is really looking good this contest of "realism" is having some of the best creaters make some of the sickest work i am seeing.
tff_thormx (Dave).

I like to ride my Motorbicycle. MCgrath on alessi's "there Dads kinda crazy"


VMX_krazyman821

Cool...thanKX...but if El Diablo is making a track....LOOK OUT!!! LOL! Though,I have a feeling he is a judge....just a guess.
MCM & MVA Trackmaker Expert
          - Noel- :)


kingcobra

Quote from: kxkrazyman821 on August 08, 2004, 07:33:25 AM
Hey thanks there Kingcobra.It rides just as awsome!(shameless plug).If you have ever ridden any of my other tracks,you will see that all my tracks are made this way.(shameless plug again).ThanKX again!
what tracks are yours??? I looked and didn't see any made by you at this site...am I missing something?

Metz

#104
Its been a while since ive been motivated to do anything with mcm  ??? ... contest track? .. maybe.

http://www.bfmania.us/contestpic.jpg (134kb @ 1000 x 851)


First beta and first set of textures... Later I plan on touchin it up abit  ;)


VMX_Burn

Ok, I wasnt gonna post this up but I had a change of heart lol.
Progress is slow at the moment lol, I had to hand-draw all the terrain, and so far this is just a very rough reprasentation of what it will be like. Ignore the textures, They were just quickly rendered to replace the dillo greyness lol.

This post was brought to you courtesy of Adam aka VMX_Burn

DBR_Dodgy

id say chill out on the off track hieght, otherwise your always riding round as if your trapped in a canyon lol.
but its up to you, id say make the off track more real looking.   
also the width and lenght of the straights may be a little big?  i mean if its gunna be a realism-ish track your guna need to keep the speeds down with a shed load of tech-ish jumps or you may find yourself doing 80+ mph

maybe just use a smaller grid size thats what id do and see how it feels.

Ian.
Click Pic To Visit TEAM-DBR       

VMX_Burn

Yea, I am gonna have to find ways of slowing you down, as it is the grid size is a 3.5 which is very small in my opinion.
I might end up importing some terragen generated terrain and setting at a low opacity so those flat areas of ground will have some nice variation.. think that is a good idea? ???
Also, I'm not actualy sure what to do bout the canyony bits, It is meant to be in a canyon setting, maybe I should have made that apparent in the quick textures. What you cannot see there really is that all the paths are at different heights, so if i take the canyon wall of one down a bit, it could completely eliminate the wall for another. :-\

This post was brought to you courtesy of Adam aka VMX_Burn

VMX_SKYmx99

I say if you get some desert/red clay tex on the it would look much better. 

DBR_Dodgy

id say put the grid res down to 3.0 and that will tighten things up a treat. as for the canyon type effect, if that was what you were going for thats cool, it just didnt look right with the green texture thats all(even though i knew they were just temporary textures)  drop the grid res  0.5 and try it then start slapping some rythem sections on it.

Ian.
Click Pic To Visit TEAM-DBR       

VMX_Burn

Ok, Yea I will drop the grid size and rough up the ontrack a little, I have planned out the jumps now, just gotts set them all up. Will render with some different textures later on tonight and see if that improves it.

Thanks for the input guys, Much appreciated.. :)

This post was brought to you courtesy of Adam aka VMX_Burn

AheadBMX_6

More pics with quick 2 second terragen textures
Knarly dowhill with huge breaking bumps into a tight turn

Laracco leap style uphill triple step up hip thing

Rutted up lip




DBR_Dodgy

looking good,   love the braking bumps and ruts,  if only we could make ruts that were more of a real size, like a tire width and not as wide as a bike is long lol.    looking good though cant wait for more pics.

Ian.
Click Pic To Visit TEAM-DBR       

VMX_Burn

Wow, that is looking really awesome. I wish I could make something of that quality.

Thinking about the whole thing, I really dont have the patience or drive to finish mine, I can tell right now its not gonna be any good. I really wanna be able to make another track but this isn't gonna get finished.
Anyone who wants it feel free to ask.

This post was brought to you courtesy of Adam aka VMX_Burn

Metz


cR

Hmm noticing some stuff that I think should need fixing...

The contest is aimed a realism, but I c paths crossing eachother... never saw that in real live unless theres an over-under place... This needs fixing IMHO cause it isn't even close to realism... imaging getting hit by a bike from the side... lol

Hope it helps a bit...

thormx985

Quote from: cR on August 11, 2004, 05:51:29 PM
Hmm noticing some stuff that I think should need fixing...

The contest is aimed a realism, but I c paths crossing eachother... never saw that in real live unless theres an over-under place... This needs fixing IMHO cause it isn't even close to realism... imaging getting hit by a bike from the side... lol

Hope it helps a bit...
brraaaaaap boom " you were going the wrong way no u were" lol
tff_thormx (Dave).

I like to ride my Motorbicycle. MCgrath on alessi's "there Dads kinda crazy"

AheadBMX_6

#118
Quote from: DBR_Dodgy on August 11, 2004, 05:53:12 AM
looking good,   love the braking bumps and ruts,  if only we could make ruts that were more of a real size, like a tire width and not as wide as a bike is long lol.    looking good though cant wait for more pics.

Ian.

Yea the pictures kind of deceiving(sp?) lol. The riders on the other side of the jump and really far away. The ruts are only about 2 tires wide. On my old tracks I would make them 1 pixel wide, but I tried 2 pixels wide because it's easier to see them.

Metz

Yes well i decided to turn this into Stetz '04 and because steven (rfj_stc007) has been so busy with work he cannont work with me on this project in time for contest... The first Stetz me and him did was first of a few Stetz series tracks we were going to make together... At first i thought about it, but it wasnt really my intention on realeasing it for the contest anyhow, just posting some pics   :)