• Welcome to Twisted DIRT Forums.
 

MX Reflex Skin DLC Packager v0.9.5.3

Started by mcm2boys, July 18, 2014, 12:54:26 PM

Previous topic - Next topic

0 Members and 6 Guests are viewing this topic.

JamieT

Sounds like the alpha channel isn't actually being saved for some reason.. or that it's white.

Haven't used GIMP in years, but do you need to do step 3?

"Click on Layer again, Click on Transparency again, Click on Color To Alpha"  -  not too sure what that means, but in photoshop it's generally just a case of adding an alpha channel, and then using the paint bucket tool to fill it with black.  I dunno.. it seems like you're doing everything correctly when you save/export though, so I'm a bit puzzled about that's going on.  Have you removed all the layers by flattening the image?  Just wondering if the background still holds a white alpha maybe..? :-/

Baja1000McCoy306x

I got it! Thanks JamieT for telling me about the flatten image thing! All I had to do was color to alpha, pick the color black, then flatten the image, and color to Alpha again, pick black, and imported it into the game and it worked!! Problem solved, thanks a lot! :D

karpuha

#162
.

_themxrider_

I recently downloaded the skin packager and whenever I try and open it says I am missing file d3dx9_33.dll if anyone can please tell me where to find this file or fix the problem without me getting like spyware o anything that would be fantastic, thanks!

mcm2boys

It is normally installed as part of DX9.0c which is what you usually need to run Reflex. You can try downloading and installing DirectX9.0c from Microsoft. Or try this post:

http://twisteddirt.com/smf/index.php/topic,3212.msg24548/topicseen.html#msg24548

pedrolicassali

Every time I saved skinlist within a custom rider skin with a custom brand, close the packager and open skinlist again, my custom rider skin shows up with a stock brand  >:( Has anyone faced the same problem? How to solve this?

qontusolsson

#166



pedrolicassali

#169
I was playing with some game modding software and I'd like to know if it will be ever possible to mod bike parts like frame, engine, wheels and others with the DLC Packager?



ktm6060

Quote from: pedrolicassali on December 28, 2016, 04:59:20 PM
I was playing with some game modding software and I'd like to know if it will be ever possible to mod bike parts like frame, engine, wheels and others with the DLC Packager?

I may be possible but from my quick and low understanding of modding, I think it might require digging into the texture files of the bike models themselves, since the frame, engine, wheels and other parts aren't apart of the graphics texture, meaning a second texture to create for that customization. I have messed around with extracting/ripping some game files, I have found some textures where it's the engine texture only. That's about all I know.  :-\


Tranghese44

hey, i was wondering why in the packager, the dakumoto 450 quad doesnt show up? in mine i have 2 dakumoto 400's, but i need the 450 to make a replica of my dad's quad.  any help on how to get the 450 back? thanks

Keegz925

How do i use this and start from scratch??? what all do i need to download ect?  is there a tutorial ?

pedrolicassali

Hey guys, it's been a long time.
I was playing with some helmet and got this. Is anyone working at some 2018 rider skins?