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New Custom object MX Start Gate preview render

Started by ElDiablo (Paul), July 25, 2004, 02:07:40 AM

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tw0_f0ur_

with the animated start gate, it will be the first 2 let off the clutch 2 get the holeshot.
Thanks,
     tw0_f0ur_ l MXR_DeAt_ l tw0gh0st

DBR_Dodgy

well im king of the holeshots in real life,    its would be so cool to have this in the game :)

Ian
Click Pic To Visit TEAM-DBR       

DBR_JIX_

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Extreme

I tested mine online with one of the boys and it worked great i'll have to dig it out and send it to u paul



Extreme

DBR_Dodgy

hey andrew long time no speek.

any chance you can put it up for D/L on here or your site?  id realy like to use it.

Ian.
Click Pic To Visit TEAM-DBR       

tw0_f0ur_

yea defentally put it up on ur site, id like 2 try it out  :) please
Thanks,
     tw0_f0ur_ l MXR_DeAt_ l tw0gh0st

ElDiablo (Paul)

#26
Hey guys...good news

IT'S DONE!
I got one from Andrew too...but I don't know wether he sent the wrong one or what...cause the animation was really quick...hardly enough time to allow people to cross the gate..and definately not enough time to look realistic...not sure...but I'd say I got a beta by mistake.

Anyway...I'd spent enough time on this that I wanted to go ahead and TRY to get it working. After a day of testing, cussing and hitting things, I finally got it working!

Here's a link to VMX's objects page. It's at the top...I'd have to guess that this will give an edge to those who want to add the element of realism to their tracks.

http://www.vmx-racing.com/VMXobjects.htm

Anyway...there's a couple things that you'll have to know to use it right...

You have to place another animated object OR click the button in D2 to add the 30 second guy or the startgate will LOOK fine but you'll be able to ride right thru it!

You need Dillo Too to use this at all...put the object files in your usermodels folder and the stuff from the animations zip in the usermodels/animated folder.

Let me know when you use it so I can take a look...enjoy guys! WAHHOO!!!!!!!

Sincerely,

Paul Valenti - Owner/Operator - Sound Advice
www.facebook.com/soundadvicekc

thormx985

#27
sweetness one more thign to add realism. this should make for some awsome holeshot battles. since i can't get one for crap in real life lol.
tff_thormx (Dave).

I like to ride my Motorbicycle. MCgrath on alessi's "there Dads kinda crazy"

CDavie_3D

 :o Very cool. Works great. I've been waiting for this for years it seems.
CDavie_3D
ts3ddesigns.com

For by grace you have been saved through faith; and that not of yourselves, it is the gift of God

VMX_GravityX2

Hey Davie, any new supercross tracks coming?

Jonneh | VMX_GravityX2 | X2 Designs*
R.I.P - Jamie Murphy - Canadian Armed Forces
R.I.P - 'Dimebag' Darrell Abbott - Damage Plan
R.I.P - Dave Williams - Drowning Pool

CDavie_3D

Actually, I have several SX reacks just lying around. I've got a replica of Atlanta 2003 with finished textures and disp map. However, I've never got around to placing objects.


Also, I have a finished disp map and nothing else of Rd. 2 of the series of SX tracks I started (Rd.1 has been out a while).



I also have a bunch of slightly modified disp maps of tracks made with the MCM1 editor (with different plugins of course). Right now I'm trying to finish up a national track for the Blues Creations contest. I might get back to work on those supercresses after that.
CDavie_3D
ts3ddesigns.com

For by grace you have been saved through faith; and that not of yourselves, it is the gift of God

VMX_GravityX2

Lookin' real nice Davie. Love the dirt colour on Alanta. :o
Hope you do finish up those supercross tracks.

Jonneh | VMX_GravityX2 | X2 Designs*
R.I.P - Jamie Murphy - Canadian Armed Forces
R.I.P - 'Dimebag' Darrell Abbott - Damage Plan
R.I.P - Dave Williams - Drowning Pool