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Computer, Displacement and Texture Map specs for MX vs ATV for PC.

Started by Kamshaft, December 14, 2005, 08:39:06 PM

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0 Members and 2 Guests are viewing this topic.

ElDiablo (Paul)

Calm down a bit guys (JV). We haven't even SEEN the game yet. Until you've actually TRIED making a track with the new editor you can't really give a proper evaluation. Sure it's a bummer that the disp and tex sizes are still small. But you've all had a LOT of fun and entertainment with MCM2 and the physics engine that stunk. Now you will have a much more vibrant physics engine and I think you will find it takes your track making skills to a whole new level!

In any case, you can't really say that you'll be stiffled creatively just yet. In addition to that, this is communication from one person at Rainbow and you guys ALL know how things that you READ can be misinterpreted or simply misunderstood. Lets just wait for the demo (which should be coming soon) and hopefully all questions will be answered then. Until then, lets just focus on the good things...NEW MX GAME FOR THE PC!!!!!

Plus, you know that we (TD) aren't going anywhere. We haven't let you guys down yet, so why would you think that we'd start now? I'm sure that our 'big brains' (Jeff, Laurie and Bruce) can come up with something if need be to work around most any problem. We'll just have to wait for the game to see what IS and ISN'T possible. I (for one) am still very excited at the prospect of having a NEW GAME and EDITOR to play with! BRING IT ON!!!!

;D
Sincerely,

Paul Valenti - Owner/Operator - Sound Advice
www.facebook.com/soundadvicekc

Garasaki

Look,

I have an opportunity to pay 30 bucks for new and improved physics in MCM2.

You god damn better believe I am more then willing, in fact I am goosing thrilled and ecstatic to have that opportunity.  It'll be the best money I've spent in years, and it's exaclty what I've been wishing for.

You guys need some perspective.

MX45

Quote from: MCMnut on December 15, 2005, 04:00:37 AM
The PC version of MXA is a port with a few new features added...not a completely revamped game with enhanced environments. 

I just thought that needed to be said again.

Thanks TD, you guys will always rock.

Mike | If you never fail....you will never succeed.[/color]

tobz18

You think theyre going to release a demo?   Amazon says its gona be out in January?  :-\

ElDiablo (Paul)

The actual release date isn't until March...Amazon is just trying to get people to buy in advance...which isn't a bad idea anyway (since you'll get it sent the day it's released).
Sincerely,

Paul Valenti - Owner/Operator - Sound Advice
www.facebook.com/soundadvicekc

tobz18

Indeed, i knew January was too good to be true. Then there would realisticly be a demo out soon reguarding a March release, like mototrax brought out a demo...man did that game get all hyped up over nothing. :o

March it is then.  :'(

ATR_RaTaX2

well march is better for me, i have exams in jan and i know i wouldnt revise if i had mx vs atv available to me..

HaB Stealth0

Just one question, will we be able to skin bikes and riders? like we can in mcm2

DirtTwister

Don't know.  The initial reply from Rainbow to us didn't specifically mention whether you could or not. 

I have sent an e-mail to the producer of the game listing the things that I believe are important to include in the game.  The ability for the community to create and use skins was one of them.

That currently isn't in the console versions of the game and could easily be overlooked in a direct port of the game.  I certainly hope that we do not lose features that we currently have in MCM 2.

Bruce

AMA_King

Quote from: DirtTwister on December 18, 2005, 02:27:42 AMI have sent an e-mail to the producer of the game listing the things that I believe are important to include in the game.  The ability for the community to create and use skins was one of them.

That currently isn't in the console versions of the game and could easily be overlooked in a direct port of the game.  I certainly hope that we do not lose features that we currently have in MCM 2.

Bruce

Woah!  That is a GREAT point Bruce!

You obviously have some influence - wanna' see if we can get "hooks" for "user mods" like the ones I have listed in this post:

Topic: MX-SX 2005 - REal-Play! Game MOD?
http://dirttwister.com/smf/index.php?topic=1416.0

Shoot - as long as I am wishing / hoping / praying - how about locational sound and user controlled "event triggers"?
- triggers for things like "crowd cheers" / fireworks boom / tree falls / rock slide or avalanche...
- do these already exist in "Dillo 2" and I just don't know it yet?

Also - are there waterfalls in MvA?  I haven't played far enough to find out.  I want WATER!
- I won't settle for less than a first place in career - so I am stuck on one track and just do not SAVE!

BPh

Quote from: MX45 on December 15, 2005, 07:28:26 PM
Quote from: MCMnut on December 15, 2005, 04:00:37 AM
The PC version of MXA is a port with a few new features added...not a completely revamped game with enhanced environments.

I just thought that needed to be said again.

Thanks TD, you guys will always rock.

Word.

v_hoOk~



tobz18

Ya, some people are saying jan is the u.s release date, because the sites that claim March are euro?  just what ive heard.

DirtTwister

Since they plan to have a demo available in January, I believe the March date is correct for the full game.  I think Amazon got the dates wrong.

Bruce

tobz18

Sweet thanks for the info. A demo in january, sounds wicked.  ;D

PRO_Westy

i Would more say that amazon as well as many other online retailers.. make MISTAKES on releases dates ,for one and one reason only.to get your monies early on pre release. but there a buisness so cant blame them really..

Just hope the demo is good, and that it pleases all.i myself will stay level headed and wait for a demo before i get to excited,as has been said elseware this game is more or less a port from the console.with a few added extras (of course the editor is a big added extra). but no matter how good the editor may be,if the gameplay isnt that great it doesnt matter what stunning tracks can be made.

The Loz

Quote from: PRO_Westy on December 18, 2005, 11:20:48 AM
...but no matter how good the editor may be,if the gameplay isnt that great it doesnt matter what stunning tracks can be made.

From what I've seen, the stock tracks look pretty lazily textured, but that's not the point I'm trying to make... The bike physics look seriously tasty. The game is guaranteed to be better than MCM2, so as far as I'm concerned, there's no way it can't succeed! By "gameplay" do you mean the singleplayer campaign, or the physics?

~Loz

Kazam

physics

VMX_D-Dub

For me ... if we cant make skins or even custom obs, I will be VERY disappointed  >:(





The Loz

Maaaan everyone's being well negative :( This game looks so much better than MCM2, with almost all the track creation options we had before confirmed! I can't wait to start making some tracks for a brand new game with kinky new physics, graphics and sun flares! Guess you naysayers are welcome to stick with MCM2... Me? I'm going next-gen :D

~Loz