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What can we do to keep interest going in MCM 2?

Started by mcm2boys, October 06, 2005, 12:27:09 PM

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ElDiablo (Paul)

Dave...for a better illustration of how you do your DOTS...how about posting a pic of one of your traction maps?  ;)
Sincerely,

Paul Valenti - Owner/Operator - Sound Advice
www.facebook.com/soundadvicekc

DirtTwister

motoron,  In a way you already have pressure sensitive brakes because you can make the brakes more effective by pulling back on the joystick.  I don't think having an analog throttle would make much difference the way MCM 2 is coded.  I've never seen a corner I couldn't accelerate through full throttle. 

bruce


tw0_f0ur_

wow maybe we'll see some MCM2 vets come out after thies projects comeout
Thanks,
     tw0_f0ur_ l MXR_DeAt_ l tw0gh0st

thormx985

Quote from: tw0_f0ur_ on October 10, 2005, 09:50:08 PM
wow maybe we'll see some MCM2 vets come out after thies projects comeout
wouldn't be the first time :)
tff_thormx (Dave).

I like to ride my Motorbicycle. MCgrath on alessi's "there Dads kinda crazy"

XFR_Odin_1

I have some more mundane ideas that I would like to see implemented in Dillo2. 

1.  I would really like to see hotkeys for moving the camera in Dillo2.  D1 is far easier for me to navigate in using the hotkey camera movement.  Also, it cuts down on the carpal tunnel.

2.  I would also like to see the red box that surrounds objs. in D1 in D2.  This helps me get a better view of the size of the obj. I'm placing and also if I want the obj. to be right on the surface of the terrain the red box makes it very easy to see where this happens.  I use the red box for anything that cant be handle by the bail button.  If I use the bail button to get the banner right on the terrain then I also get a tilted banner when it matches the terrain in all angles.

3.  A button that rotates objs. 90 degrees at a time in the horizontal plane (x-plane I think).  Another button that rotates at 45s would be handy also.

4.  There is a problem in D2 when rendering obj. shadows (trees work great).  The routine generates a shadow from the bottom of the obj. regardless of where that object is in the terrain.  This makes for some odd shadows for banners, fences, and pennents.  The result is that the obj. shadow may start several feet from where the obj. is placed in the terrain.  I have developed a couple of ways to deal with this and make the shadow actually starts where the obj. meets the terrain.

Just some thoughts

-Odin

mcm2boys

Thanks Odin,

The next version of D2 - out later this week i hope - has keyboard navigation. I like the idea of a rotation button  but it probably won't make it into this version of D2.

I have also often thought about using the red box as an indicator it's just a matter of time and priorities, so far i haven't felt it was important enough. When you first place an object without the bale assist, it should be placed with it's zero point exactly on the terrain.

I know about the shadow problems it is a weakness of the method i'm using it also means shadows don't change perspective on hilly ground, stretching and shrinking over hills. I want to change the way shadows (and the track view) are rendered but so far i haven't had the time.

Laurie

BPh

I want to see Startgate running offline => a time recorder offline I mean, like the TTM recorder.
Why ? Cuz I'm European and there isn't often players at Stargate whan I'm up. :-\

THANKS FOR ALL YOU ARE DOING FOR US !

Red_Alert

how about some updated menus?  :P give mcm2 a new look lol probably way more work then its worth

XFR_Odin_1

I just read another of your posts regarding the camera keys laurie and I cant wait to see the new version.  I have already developed a work around for the shadowing so thats really no big deal.  I think I also read that the new version will have the MXU objs. in it.  Between the objs. and the hotkeys, I might die from anticipation before the release date.

-Odin

ElDiablo (Paul)

Sincerely,

Paul Valenti - Owner/Operator - Sound Advice
www.facebook.com/soundadvicekc

metal_miracle

what i miss is a way to sotr  bike skins in to sub folder is that possible?

VMX_SKYmx99

All this is sounding great guys.  I can't wait to see what happens. :)

4130BMX

You guys should make it so we can put background onto the Sik Trix Editor.

Like, instead of a blue background, take a picture from our harddrive and put it on there.

That way you could model tricks according to pictures alot easier.

Also make the rider/bike a better wireframe thats easier to see through for this process?

Thanks.

aaron.270

If you were to ever dust off the sik trix editor and make some changes, one thing that used to bother me when using it was when I maximized the screen the bike and rider got distorted.  If there was some way to easily keep the aspect ratio it would be a help but not necessary.

TMD_ NemesisX2

The better the track looks via the textures the more fun it will be. So make it possible to use higher res track textures in d2 then simply make it when you export the track d2 put all kinds of labels on the file so people know it's a high res version, and then if creators can be bothered, just upload 2 versions with a low res and a high res. Theres already thousands of tracks to play, people aren't gonna complain if creators start knocking out a couple high res tracks their computers can't handle.

cR

Hmmm about that 'computers can't handle' it stuff... are there really that alot of people left with old computers? I think most peeps by now probably have 2,5Ghz and up  :-\

But bigger texture sizes for the track would be sweet, like 1920x1920 instead of 960x960 would really make it look alot different :)

I haven't used D2 in a LONG time now so this might be possible now but I believe it isn't possible to just select a tree then modify/move/delete it? Would be usefull if you could if you need to place them exactly alliged for exemple and you made a small mistake... 

VMX_Slowpoke2

make it so i have brodband instead of dial-up....... this is so gay!!!!!!!!!!!!

R.I.P Bob you will always be remembered

thormx985

Quote from: VMX_Slowpoke2 on October 16, 2005, 10:33:59 PM
make it so i have brodband instead of dial-up....... this is so gay!!!!!!!!!!!!
hahahaha
tff_thormx (Dave).

I like to ride my Motorbicycle. MCgrath on alessi's "there Dads kinda crazy"

cR

Hmm in D2 can you add a preview of the detail texture... like when choosing dust? And a zoom/rotate view when placing vegetation...

mcm2boys

wow it has been a long time there is a tree delete but no move, placement is more accurate. the new work flow means you can see tle textures and sky cubes as you change them.

new version should be out soon


Laurie