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MilkShape 3D

Started by MDx_Wayne, July 28, 2005, 04:19:48 PM

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MDx_Wayne

I am far from an expert in 3D, but I wonder if I could get a little help here with MilkShape.  I down loaded a simple 3d model form the net, 3ds format I think it was.  Brought it into MilkShape and exported into a .slt file.  I attached a texture map by editing the .slt file, which is a simple yellow color.  I then bring the object into my track with DilloToo.  When I look at the object it looks like every other face received the yellow color, the other half are transparent.

I know I did something wrong but have no clue what ot do to resolve the issue.  Any ideas?

Wayne

metal_miracle

try click on flip it when where you choose what to export...

MDx_Wayne

Sorry bro, I just am not following ya.  I can't find flip it anywhere.  Can you be more specific where I should be looking?  Is it possible I am missing a plugin possibly?

Thanks Man,

Wayne

MDx_Wayne

A big sorry bro  ;D  I missed downloading the updated exporter.  I got it and I see where it says "Flip Polys"

Thanks again, I'll give this a try when I get home.

Wayne

metal_miracle

you dont need to flip it i think when you update it

MDx_Wayne

There is still something wrong.  I tried it flipped and unflipped and the outcome was the same.

I've done a little more research and it seems half the faces are facing outwards, the other half are facing inwards.  The inward facing faces are the invisible ones.  Is there any way to switch the inward facing ones?

Wayne

Extreme

hit select face then slect all not in the top menu hit on face look down to FACE TO FRONT try that
Make sure its material ID 1 and make sure its got a UVW map some of the once u download free dont




Extreme

MDx_Wayne

Yo Extreme,

That worked pretty well, except that FACE TO FRONT made everything facing the front good and everything facing the back transparent.  But there was a solution.  I did a FACE THE FRONT with the top view, then saved it.  Thin I did another FACE THE FRONT with the bottom view and then MERGED the two.  The result was perfect!

Thanks bro!  ;D  Problem solved!

Wayne