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2005 THQ SUPERCROSS TRACKS

Started by NATIVE, April 19, 2005, 05:21:52 PM

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thormx985

how are u goin to do the split at the start they had lodge? i would just make it not split because once they finished the first lap they whent around the hole thing one way anyway.
tff_thormx (Dave).

I like to ride my Motorbicycle. MCgrath on alessi's "there Dads kinda crazy"

NATIVE

vegas update what you guys think of terragen textures?

VMX_SKYmx99

Don't use em.  Terragen is not the way to go.  Especially for SX.

AUS_Twisted

#43
Quote from: HaB_BlackLodge1 on May 20, 2005, 04:04:35 PM
vegas update what you guys think of terragen textures?


The textures look a bit dull to me, more color would help a lot.

Also the berms need to be lowered and blured a lot more, especially the insides of the berms where they blend in from the flat part of the track look very sharp which MCM2 wont like very much. Are you using gradients for your jumps? If so what are the gradient settings for the bigger jumps in photoshop? if that is what your using?

VMX_Burn

Terragen isn't great for SX Textures, Maybe use it for the shadows only..

Just thought i'd say, those berms could use a little more blurring, or at least stretch the inside so it isnt so steep..

This post was brought to you courtesy of Adam aka VMX_Burn

NATIVE


VMX_SKYmx99

Ummm....  The ruts don't match the dirt color and are too wide.

NATIVE

im not going to use terragen just practicing, but thanks for the replies, helps me out alot as soon as danny get the textures done ill have two thq reps to upload after i place objects

AUS_Twisted

#48
Quote from: HaB_BlackLodge1 on May 20, 2005, 09:20:35 PM
ok how about this http://native.hab-extreme.com/images/vegas-max-render-2.jpg

The berms look better in that pic.

Whats the "smoothness" setting on the jumps in photoshop gradient?

If it's at the default 100% for each gradient, try 50 to 70%

NATIVE

i got psp7 but must be kinda same so the slider that says 100 should be about 50 to 70 ok thanks twisted. ive never messed with that before, and knowing half the battle

VMX_Burn

Quote from: HaB_BlackLodge1 on May 20, 2005, 09:20:35 PM
ok how about this http://native.hab-extreme.com/images/vegas-max-render-2.jpg

Much better :)
Before, the berms were so steep the bike would have just slid down them if you didnt have the speed to completely rail it..

This post was brought to you courtesy of Adam aka VMX_Burn

thormx985

looks good dude  ;D can't wait for the reps and i also thank u for fixing the berms hahah.
tff_thormx (Dave).

I like to ride my Motorbicycle. MCgrath on alessi's "there Dads kinda crazy"

NATIVE

#52
houston should be done soon check render out!

heres a huge render-->http://native.hab-extreme.com/houston-max-render-1.jpg

thormx985

tff_thormx (Dave).

I like to ride my Motorbicycle. MCgrath on alessi's "there Dads kinda crazy"

tw0_f0ur_

dude ur tracks lick idk y u show them off like there good or something
Thanks,
     tw0_f0ur_ l MXR_DeAt_ l tw0gh0st

NATIVE

tw0_f0ur_  dont say nothing if you aint got nothing positive to say fag! >:(

tw0_f0ur_

zip it bitch ur tracks lick, none of them ride like the real ones
Thanks,
     tw0_f0ur_ l MXR_DeAt_ l tw0gh0st

NATIVE

lmao your one sorry mofo. you POS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Kazam

2  4   like ur tracks are any better  *#*#*

VMX_Burn

Quote from: conQuer | meistro on May 23, 2005, 11:49:19 AM
2 4 like ur tracks are any better *#*#*

I didn't want to get into this, but ditto.

Hey Blacklodge, Just ignore this kid.

This post was brought to you courtesy of Adam aka VMX_Burn