He's talking about this topic http://www.motocrossgamingforums.com/index.php?showtopic=8347
MX vs ATV Reflex PC Multi-Player back on line 10/8/2013. Get Racing.
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Show posts MenuQuote from: mcm2boys on November 23, 2007, 10:27:28 AMThanks a lot.
shadows are generated for the right tiles
Quote from: mcm2boys on November 13, 2007, 04:22:38 AMThat's what I did but the problem is not the shadows, it's where the shadows are generated. I have the same shadowmap for the 2 left tiles of the track and the same thing for the 2 tiles on the right no matter which tile I select. Same thing happen with the tiles from the perimeter.The shadows work with all the tiles but the thing is that it generates the same objects shadows in 2 or 3 tiles and some objects shadows are not rendered because UE2 seems to use another tile so I have shadows but not the good ones. I don't know if I'm clear...
So the process is to select a tile, generate the shadow map and then Export it for use with the texture for that tile. Then select the next tile etc..
Laurie
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