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MX vs ATV Reflex PC Multi-Player back on line 10/8/2013.  Get Racing.

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Messages - Lemiwinks

#2
http://steamcommunity.com/sharedfiles/filedetails/?id=654736755 any way to get that dotted effect of the gold trim to go away? pixels per inch is 1000
#3
Bike and Rider Skinning / Re: Skin disapears
March 16, 2016, 10:09:21 AM
wow thanks for that cant believe how i didnt think of that. theres only warnings everywhere... sorry mate
#4
Bike and Rider Skinning / Skin disapears
March 12, 2016, 09:44:32 AM
my gear skin is visable in the preview inside the equip screen and can select it and remains there when i back out to the customize bike/rider but when i go test drive or enter a race it defaults back to answer alpha stock gear (which is the gear my custom one is in). it was working fine until i wanted to edit the gear to remove a logo i made, any ideas?

sorry i hate to always be asking questions.  :(

-Lemi-
#5
for an example say i wanted to make an "x" shape(only a quick example), using 2 different layers on lets say 20% opacity. the crossover part would have a rise in it. is there a way to have two layers not add any brightness when they are next to each other similar to how the screen filter removes any darker shade than the base layer?
#6
this may sound dumb to alot but what troubles me when trying to make differing inside and outside lines or having a lip on the exit of a berm the lip contineus to add height along the top of berms. is there a filter or setting in ps to have different layers with lower opacities to not interfere with eachother?

Cheers, Lemi
#7
what system do you mean?
#8
alright cheers i guess ill hold off buying it then till it gets sorted, only running 512mb gpu
#9
iv heard alot about supercross being terrible to run on pc but all these comments are from the end of last year, has there been any optimisation for pc since then?
#10
omg thanks dark, feel like such an idiot. got it sorted.
#12
ill record what im doing and post it to youtube. just give me a 6 months do download obs at 2kbps
#13
tutorial based off https://www.youtube.com/watch?v=vgChIDVjiis

this is what im trying to add its just to see where things connect and what goes where, this is the jpeg version. the bmp doesnt load into the packager at all. http://s1272.photobucket.com/user/david_bennett3/media/lemigear_zpszyrgick2.jpg.html
#14
been scouring the web for days trying to find any tutorial for making gear skins and the best i can find is for bike skins, followed the steps exactly but just on gear wireframes. tried to import to the skin packager and when i import the bmp absolutely nothing shows up
#15
wow. i dont know why but redoing that step worked, i had tried it twice before and once in safe mode with no luck. now it worked sorry for taking up your time for all that unnecessary stuff. thanks heaps
#16
will give it another shot. by the way i think i speak for the whole community to say thank you for all your efforts.
will let you know how i get on
#17
downloaded a 32bit version of the d3dx9_33 - put it into the folder de is in and used walker to try start again but got exactly the same problem
#18
downloaded x86 like you said

d3dx9_33.dl is the only module with a red x64
#19
http://s1272.photobucket.com/user/david_bennett3/media/dw%20error%20log_zpssf0doch7.jpg.html couldnt get img to insert properly. the highlighted one is the only abnormal looking icon
#20
http error 503 site must be down for a bit. will try in the morning, thanks for the suggestion

Edit - heres the log in the bottom...

Error: At least one required implicit or forwarded dependency was not found.
Error: At least one module has an unresolved import due to a missing export function in an implicitly dependent module.
Error: Modules with different CPU types were found.
Warning: At least one delay-load dependency module was not found.
Warning: At least one module has an unresolved import due to a missing export function in a delay-load dependent module.