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Messages - Jägermeister

#1
I got 85 too.After playing the game about two hours my eyes hurt like hell.This has happened on a few nights but not with MCM2 or some other games.
#2
trackmakers these days have it easy.you guys made all the hard work figuring out which programs to use, and even made a bunch of new ones if needed.tutorials and old td forum has all you could ever wish and more..i was just always wondering why there were so many wfo tracks in mcm2s hey days.i mean its a mx bike not a cessna. ;D
#3
mx: anything from aheadbmx6
sx: 51s tracks.

Im not sure but lookin at some old dogs lists you havent been lookin at the tracks put out this year.
for example 420, mx45, 101, allen, dub, me, skymx and others have been releasin pretty decent tracks.
i know its easy to hold on to classics for ever but the new school is here. :P
#4
well thats it then.257/960 kills the game for me.im sure TD will try their hardest and always surprises but if theres no way around this my trackmaking days are over.what a shame. ???
#5
I´m not that excited about the game itself but the track editor and its possibilities..
I would like to have bigger maps than 513 and tiles the same size( not like 513/257 on hidef now).
Bigger skycubes to have more detail.And definitely the option to import your own objects.
And damn if that editor crashes as much as armadillo on small grid tracks.. >:(

Only a few things but could make a big difference in finding the motivation to make more tracks.
And thanks a lot to everyone at TD for supporting MCM2 this long.