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MX vs ATV Reflex PC Multi-Player back on line 10/8/2013.  Get Racing.

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Messages - Plush

#1
Bike and Rider Skinning / Re: First Bike Skin
May 02, 2015, 02:23:51 PM
removed  ;D

thanks for the feedback
#2
Bike and Rider Skinning / First Bike Skin
May 02, 2015, 06:27:09 AM
Hey guys, what do you think of my first bike skin?  I'm still constantly adding/deleting/changing colors on it.  Its just for my personal use right now, unless someone else might want it.  I might post it to reflex central later.  It might have a little too much going on for other people's tastes.  Still don't know whether I like graphics on the airbox area, and the rear fender graphics are a bit clustered and hard to see... ::)








btw for curious people, RTC stands for Reynard Training Complex
#3
Track Creators / Re: My First Track - Check it out!
March 07, 2015, 07:22:44 PM
Alright, should be easy to smooth it out if I want to do that in the future then. 

I put a base (90% black), the track layout (100% black), then my contour on top of the layout.  I build everything after that on top of those 3 layers.
#4
Track Creators / Re: My First Track - Check it out!
March 07, 2015, 02:57:12 PM
Thanks for the comments guys! I used adobe cs5, and I made a layer called contour and just painted white wherever I wanted elevation changes and spent many many hours blurring, painting, and erasing to perfect everything lol.  Could also make some gradients and bend them around.

And yeah I kind of like the stairsteps also, they don't look that bad.  I didn't know the scale had to be doubled, so I'll try that out.  As far as the viewdispmap, Al167's videos show that you're supposed to put a 100% white and 100% black mark on the image.  Are you supposed to put those marks in the RGB channel before converting the image to a bmp and putting it in viewdispmap?

I'll probably put the track on reflexcentral and mxmaniacs, but wasn't sure if I should wait until it's completely finished first.
#5
Track Creators / My First Track - Check it out!
March 07, 2015, 05:34:00 AM
Hey everyone! I've got my first track pretty close to being finished and can't wait any longer to share it!  I've been putting a ton of hours into this track and have put a lot of laps on it.  It's based on my favorite local track, Reynard Raceway, in Wellston, Oklahoma.  I've only put around 6 laps on the raceable version, but my best time so far is 2:03.  I've put several screenshots below 

Download link (national slot 5): http://www.mediafire.com/download/ax0ikspp9kg50tc/RR_Raceable_3-7-15.rar

As far as what still needs to be done, I need to smooth out the stairsteps (everytime I try to do this with viewdispmap, it messes my scale up), possibly add a softness map (though I feel like the softness is pretty nice by default), maybe add a luminosity map (still trying to learn how to do this), add some more trees (can't really find a good single tree in DE, any recommendations that I might not have found?), smooth out some of the areas/edges of the track that look unnatural, and maybe add some more objects, like filling up the parking lot area with vehicles.

I would love to hear some feedback on what you guys think!  Feel free to add me on Steam - bheck191

Have fun  ;D