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Messages - orakix

#1
Yes!!!! That worked. I don't know if it was the dpi or the bit because I changed both and then tried it but either way.... IT WORKED! Thank you so much. I appreciate the help.
#2
Unfortunately I am doing it straight from the psd. The tutorial I was using stated to put my dpi at 4000 which my Photoshop will not save a bmp with that high of a resolution. (At least I believe that's why. Either way it will not let me save as anything but psd) The very first thing I do when making the file is make a blank layer, add the alpha channel, and save. If I import at this point it works just fine but of coarse, the track is one solid color at this point but at least its dry. If I add any solid color to the mask it makes the alpha go white (in digital earthworks anyway, in Photoshop it still shows a black alpha) I've even tried using a older version of earthworks and I ran into the same problem. Could it be that Photoshop cs2 just saves its files differently then other versions and that's why I'm having issues?
#3
So im using photoshop cs2 and digital earthworks v0.8.1.8 and no matter what I do to the psd file the track is still 100% wet. I do have my alpha channel pure black. I've tried with gray, white, and everything in between. I've tried having it in a different file then my Height map. changed layer order. Changed from using black for my track path to all the different colors. Tried hiding the alpha channel, showing it and no matter what I do it is still 100% wet. I did get it to be black, or dry, once but that was when I had a completely blank .psd. Soon as I started painting color into it, it went right back to white/wet. This is my first and reflex track however I used to make tracks for mcm2 a looooong time ago. If there is any additional info you need to help solve this problem just let me know and I will get it for you asap. Thank you in advance.
OrakiX