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Messages - 135Lance

#1
Quote from: tankdirtbike58 on June 04, 2015, 07:32:16 PM
how do you make a skin?????????? ??? ??? ??? ??? ???

Here is a video that shows the basics of creating a bike skin. This is part 1 of a 2 part video. Hope this helps https://www.youtube.com/watch?v=vgChIDVjiis
#2
Maybe give this a try, it fixed my issue of game crashes. In steam right click on "Mx vs tav Reflex"  and go to "Properties" then click on the "Update Tab" and at the bottom "Uncheck"the box that "Enable Steam Cloud synchronization for MVA Reflex. It may make u start over in career just f.y.i. Hope this helps.
#3
Looks good JamieT. Whats the name of this track? How long till release? Keep up the awesome work. ;D
#4
 Been messing around with this skin today, not the best, but looks okay for my first time at making a bike skin. Not completed obviously.  :)
#5
Quote from: 135Lance on July 28, 2014, 06:37:58 PM
Is there anyone willing to make a video tutorial on how to create the skins? It would be greatly appreciated. :)
Mototank thanks again for sending me a message to try helping me out. When I finally figured it out, I then saw your message. :)

Man all these skins are looking pretty good, keep up the awesome work guys.
#6
Is there anyone willing to make a video tutorial on how to create the skins? It would be greatly appreciated. :)
#7
That track looks like a lot of fun to play. :)
#8
I think the game will be a lot of fun, I'm pretty excited for it. Well, I get excited for any motocross game really.  :) I pretty much expected the game to look this way since it was done is such a short time. Ken said they began coding in December 2013 and started making tracks January. So for less then a year of development I think it looks great. I believe (Hoping) that all the new game ideas that "WE" the fans mentioned on their forums they put into the next title.  Not sure if any of you guys play MXGP, but maybe in the next title they could do something like that. Where you can choose "Realistic"  for the more experienced players. Would be cool to have an arcade or sim play option. The newest video is way better then the E3 video http://youtu.be/bvjMMbF1iMM The person playing is a lot better in this video. :)
#9
Looks amazing Jamie, another job well done :)
#10
That track looks good man. I definitely would like to get 3DS MAX sometime. Is it expensive? Keep up the good work.
#11
Hey guys I found the 2014 sx track layouts. Not all are there but here is the link.http://www.motoxaddicts.com/2013/12/05/2014-monster-energy-supercross-track-maps/
#12
Hey guys just uploaded Anaheim 2 beta. Opinions and tips would be greatly appreciated ;D Thanks hope you like.http://reflex-central.com/betatrack_profile.php?track_id=15
#13
Quote from: Fixer on November 20, 2013, 08:05:41 PM
as your 'revising' your  files it's a good practice to save to new files and keeping the previous files for backup

I always used the same names and increment the name ie; my_track_disp_01 ... my_track_disp_02....etc

Hey Fixer thanks for the advice. Yeah I'm definitely going to do that for now on. :)
#14
Thanks for the help I appreciate it.
#15
Well bad news my photoshop file got corrupted some how, now my track I made won't open. So now I'm in the process of remaking the height map..
#16
Hey guy's my apologize if this topic has already been made. I was wondering if it is possible to position your rider anywhere on the map when you create a custom track? For example I'm making a SX track and when I load it in game it starts me in the middle of my track. I would like to make it so my rider is at the start gate when I load the track. Is this possible to do in the track editor?

Thanks for the help in advance.  :)
#17
I noticed that Mototank I think his name is, is already making Anaheim 2. Should I just start making a new one? I don't mind, I just don't wanna take away his hard work if he is making it still. Which 2013 Sx replicas are not being worked on? Thanks.
#18
General Discussion / Re: NEW GAME - MXGP 2014
November 18, 2013, 03:10:36 PM
Yeah at first I thought it was a real picture lol, but it sure looks like a huge improvement..  ;D
#19
Hey A167, Thanks for the for the advise  ;D I really appreciate it. I will give what you said a try.. Thanks again for your tutorials. :)
#20
General Discussion / Re: NEW GAME - MXGP 2014
November 17, 2013, 05:27:28 PM
Here the screenshots they released for Mxgp at www.mxgpvideogame.com