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MX vs ATV Reflex PC Multi-Player back on line 10/8/2013.  Get Racing.

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Messages - Razmatazz

#1
Quote from: al167 on May 25, 2012, 10:03:18 AM
you sound like me when i first played reflex, i bet your going from one side of the track to the other like bumper bowling. i cant grasp the idea of the keyboard users, i just dont get it, no propotional anything......just full or nothing of everything....just get a xbox controller for windows, you wont regret it (nearly all pc games are designed for that controller these days too), and then play reflex until you finish the game. reflex needs alot of practice.... you will click with it soon!!!
once you have gotten used to it re think your questions.....the phisics arent perfect but you may change your mind a little....


Hm, because of the post of "mcm2boys" i tried first with the keyboard, and i have to admit, that the bike can be handled a lot easier (except for leaning forward and turning, which instantly cause a crash). I can imagine, that the pad-control will be even better. I don't know why i didn't try the keyboard. Maybe because the feeling of beeing connected to the rider was really good with the mouse. Too bad that you can't control him properly with the mouse.

But i stick to my oppinion, that more gravity would improve gameplay. But in terms of anti-hack protection etc. i can live with the physics for now.

And jeah, the custom tracks looks nice. I have a bunch of exams in a few months. After them i will download a few and try to make my own. That you were able to find a way to design and implement custom tracks should,..., should,.... i don't know exactly what you should deserve for such a work. But you guys are awesome =)

CU
#2
I dont think it will work, since you are connected randomly to the first "fitting" server, without the chance choosing from any serverlist. Despite, when you open a new server within the game, it is bound to the game mode. Don't know wether you can set it up via this dedicated thing correctly.

But there is a programm called "gameranger" out there. Since my friend lost his original copy of MCM2 and needed to download it (since originals are pretty rare [in germany]) and the online play, even with hamachi, didn't worked, i searched intensly for a solution, and found this. You can set via this programm a LAN-server, like in hamachi. The people can connect to it until you press start. You will get in game where you can modify the server settings (mode, map, max players, ...) and after this, the others connect to your server"lobby" (where everybody has to click ready).
The server "up-setting" is in Reflex different from MCM2, so dont know, if it would be possible anyway. But the guys support a bunch of games (mostly old ones).
But maybe it would be more promising to ask and work with them.

The problem would be, that with this the downloaded and cracked versions would have a platform, and maybe even hackers and cheaters.
#3
Quote from: RXR_Banjo on December 29, 2011, 11:17:59 PM
I'm thinking of buying it... is it worth it? i had Reflex and Alive on Xbox360 and i liked it but is it worth it for PC? and what are the specs for this game ? ( i mean for my pc ) ?  Thx!

RXR_Banjo

I'm from Germany and one reseller at amazon offered it a couple of months ago for 10€. Don't know "your" prices though. But this would be no painful price.
But if you already have the game, i recommend to wait and watch how modding and track-making grows until you are sure, that there is enough new stuff for you out there to explore.

I have a 2008 PC (low budget):

2,3 dual core Pentium
2GB DDR2 RAM
1024 Nvidia Geforce 8600 GT

GTA IV runs on low/medium with average fps, few slowdowns. Halflife 2 runs smooth with medium/high.
Reflex ran at 1280xsomewhat on high settings and motion blur just a little slow. Now with new monitor on 1920x1080 on medium withOUT motion blur perfectly smoothly.
#4
Hey,

i searched the whole day for a solution for the damn physics in  MVA Reflex. Doing this i found the TD site and downloads for a different camera position via .bxml files, so i registered to the forums to ask, how the TD-Team edited the .bxml files, because i wanted to try within these files to raise the gravity-value. And then i found this thread, and i want to give my oppinion on this topic.

First of all, sorry for my english, i try to use correct grammar, but i'm not really familiar with it (wasn't my favourite school-course), but i think you will understand what i want to say.

To me MCM2 was, or still is, the best MX-game on the PC (i dont own a console). The physics are far from reality, but they are consistent and you have alot of fun (well, the supercross tracks i never played, because i couldnt handle the physics there). I played it, from time to time, from ~2000 until today. Six months ago i bought MVA Reflex for 10€, because of the price and the features (control and underground deformation) and the up to date graphics. At first i was very impressed, but pretty fast i disliked it. The control and physics try to be realistic and arcade at the same time, but the mix-up doenst work for me. The bike doesnt jump, it flies, like in MCM2 (arcade), but the mid air AND ground controls wants to be realistic (simulation). The result is: while you want to turn a corner and fight with the balance, a little bump makes you fly, but the momentum from steering and balancing is taken in the "jump" which cause an unexpected and devasting whip or simply guides you out of the "ideal-line" --> your fighting with the steering even harder to get back in a good position for the following ramp, but leaving therefore the ramp too slow or not straight.
I could live with that. But what is really annoying is, when you leave a ramp not straight, because of the ridicoulus flight time you land beside the track, hitting some "bumper-bags" (without causing a crash o.O) then struggling trying to get back on the track hitting some bumper bags again (but with slower speed, and not so directly as before) and fall.

Watching some videos revealed me: i can't ride properly. Maybe its because im playing with keyboard and mouse. That's my problem, i know.
But i can't have fun with this game, it annoys me. On the other hand i continue giving it a further try, because it is has the both new features and awesome graphics with which i WANT it to use it's potential to be my MCM2-Update. But i end up frustrated, smashing alt+F4.
In my oppinion the tracks and the steering needs to be more generous, OR (what would be the easier solution) the gravity must be stronger.

To the MX-S offtopic: i never tried it and will never try it. It is a hell of project, that's for sure and i have a lot of respect for it, the developers and the community. But i would always prefer MCM2, because MX-S doenst look like that you can have "easy" and instant fun with your friends. Furthermore the graphics are pretty the same. I'm not a graphics-fan-boy, but for me "my personal MCM2-follower" shall have up to date graphics. And seeing the new MVA-Series, with the bike and rider controls make the concept of MX-S "old" and less "simulation", although you get there the most realistic riding physics.




Ok, i think i have wrote a little too much, maybe i had let my frustration out. The essential thing i wanted to say is, that Reflex has potential and could deliver an entertaining and natural feeling, if the gravity would be higher, so the jumps wouldn't be so high and far.

Therefore i will try get a solution for this within this forum, since the TD-Team seems to be the only people that are able to modify this game.
If someone of the TD-Team wants to contact me, feel free. I will not abuse this for cheating, the Multiplayer seems to be pretty dead to me anyway (talking about that: the MP system is so bad, why you cant just select from a server list? -.- i hope there will be once an update, even if i know that this will never happen)

See you and a nice week,
christoph

edit: some typing errors, i think there are some more, but i dont see them right now.