Twisted DIRT Forums

MX vs ATV (and prior MX games) Forum => Custom Objects => Topic started by: dklr on March 10, 2005, 09:13:18 PM

Title: blender help
Post by: dklr on March 10, 2005, 09:13:18 PM
how do i export custom objects from Blender so i can use them in Dillo?
Title: Re: blender help
Post by: cR on March 10, 2005, 10:05:11 PM
Export them to some format 3d max 3.1 or Milkshape 3d can read, then export it using one of those.
Title: Re: blender help
Post by: dklr on March 10, 2005, 11:22:52 PM
is there any way to make objects for Dillo that dosen't cost anything?
Title: Re: blender help
Post by: cR on March 11, 2005, 12:49:43 AM
Milkshape or 3D Max 3.1
Title: Re: blender help
Post by: Robbo566 on March 11, 2005, 03:22:31 AM
cR: Last time I checked, them 3D apps cost money. He wants something that "doesn't cost" money.
But unfortunatly, they both cost money, because not a lot of people give out there software, which has taken 100s of 1000s of hours of research and development to make, for free.
Title: Re: blender help
Post by: Bunny on March 11, 2005, 04:52:59 AM
I'm pretty sure Milkshape 3d is free.
Title: Re: blender help
Post by: cR on March 12, 2005, 06:53:13 AM
It isn't... but I haven't heard of anyone here who hasn't use a crack..so... :s
Title: Re: blender help
Post by: Bunny on March 12, 2005, 05:04:31 PM
I got milkshape one time from their website, it was a free download...I guess it was a trial.
Title: Re: blender help
Post by: Jamnbam on March 12, 2005, 10:39:08 PM
Milkshape 3D (http://www.swissquake.ch/chumbalum-soft/) has a 30 day trial. Registration is only $25. I understand why some people use a crack for a program that costs a ton of cash, but if you're using a crack on a $25 dollar program, you're a serious tightwad.