I did a search and couldnt find the answer.. so here is goes, can you import a new height map into Dillo2? if not can you export your objects and import them back into a new project? thxs for help :)
You can import a new *.trn- which is a combination of the disp & tex maps. Some or all your objects could be buried or floating.
i just want to remove one rut in a corner.. so it shouldnt mess anything objects up at all.. thxs for help