Twisted DIRT Forums

MX vs ATV (and prior MX games) Forum => Custom Objects => Topic started by: mx333 on February 05, 2005, 03:36:55 AM

Title: How to use skycubs in dillotoo?
Post by: mx333 on February 05, 2005, 03:36:55 AM
I wanted to know how to use a custom sky cube in dillotoo cuz i cant figure it out and its an object so i thought i would post this in the custom objects folder.  I cant figure it out....anyhelp??

thanks. ben
Title: Re: How to use skycubs in dillotoo?
Post by: cR on February 05, 2005, 03:43:32 AM
Hmm I think you need to put it in the same dir as your project... or mebbe usermodels/skycubes not 100% sure tho..
Title: Re: How to use skycubs in dillotoo?
Post by: DBR_Dodgy on February 05, 2005, 03:48:09 AM
make sure your sky cube is named     yourtrackname.cub   then place it in the folder  usermodels/skies.  then in D2 you should be able to choose it from the drop down window of the "terrain" Tab.

Ian.
Title: Re: How to use skycubs in dillotoo?
Post by: mx333 on February 05, 2005, 04:08:33 AM
alright thanks guys i figured it out now thanks again
Title: Re: How to use skycubs in dillotoo?
Post by: cR on February 05, 2005, 04:30:16 AM
:) thnx dodgy, comes in usefull for a track i'm slowly working on sometimes :)
Title: Re: How to use skycubs in dillotoo?
Post by: DBR_Dodgy on February 05, 2005, 11:33:06 AM
np, i had to stop and look to see what folder it was lol

Ian.