Twisted DIRT Forums

MX vs ATV (and prior MX games) Forum => Custom Objects => Topic started by: JvdL on December 15, 2004, 02:43:39 PM

Title: Exporting Problems
Post by: JvdL on December 15, 2004, 02:43:39 PM
Hey, im trying to export my new stadium for the sx im workin on called Hijacked Mainstream. The stadium shows up completly but the roof. it just siapears and isn't even there when i take a look in the SLT. The roof is 1 object with the rest of the stadium but it still doesn't show. If i cut the roof off and make a slt of it seperate, still the same prob.. Heres a part out of the SLT file:

----------------------------------------
[Materials]
NumberOfMaterials=1
[Material - 0]
TextureMap=Roof.tga
[Object Hierarchy]
EaglesDome,NONE,1.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,-0.000000,0.000000,-1.000000,0.000000,0.000000,0.000000
[LOD Information]
NumberOfLOD=1
[LOD 0]
NumberOfSurfaces=1
[LOD 0 - Surface 0]
NumberOfVertices=0
NumberOfFaces=0
NumberOfMaterials=1
Material#0=0
[LOD 0 - Surface 0 - Vertices]
[LOD 0 - Surface 0 - Faces]
[LOD 0 - Surface 0 - Object Pointer List]
0,0
----------------------------------------


What can be the cause of all this.. because its pissin' me off pretty big time. For once im like "hey lets finish a track!" and then we get this madness with my object...

Thnx so far for reading this and hope some-1 can help me out here. thnx again.

John
Title: Re: Exporting Problems
Post by: Extreme on December 24, 2004, 12:20:52 PM
Make sure its all Materials ID 1 It could be a few things like how many textures r u using
in that stl there is only one
r u useing an alpha channel one the texture?


Extreme
Title: Re: Exporting Problems
Post by: metal_miracle on December 24, 2004, 12:42:14 PM
i test exported it for him and got it working..

but he had to rearragne the tex..