Twisted DIRT Forums

MX vs ATV (and prior MX games) Forum => Bike and Rider Skinning => Topic started by: pedrolicassali on January 31, 2015, 08:45:38 AM

Title: Rider and bike 3d model - request
Post by: pedrolicassali on January 31, 2015, 08:45:38 AM
Could you guys make available for download rider and bike models please? It will make skinning easier than jump in the game every time to check if everything is in the right place.
Title: Re: Rider and bike 3d model - request
Post by: mcm2boys on February 02, 2015, 10:08:12 AM
Sorry i won't be making any of the stock models available.
Title: Re: Rider and bike 3d model - request
Post by: pedrolicassali on February 03, 2015, 08:03:59 AM
I need help with this front fender, dont know if it is placed correctly on model. Didnt see any difference between a plan green texture and this fender. Both looks similar in the game. What am I doing wrong? Does it worth spend time on this type of texture/skinning?
(https://lh5.googleusercontent.com/-2P4bUql-JeI/VNC1sWGHEYI/AAAAAAAAArg/rg6kXkooO-w/w199-h587-no/Kx%2Bfender.bmp)
Title: Re: Rider and bike 3d model - request
Post by: JamieT on February 03, 2015, 09:07:43 AM
Ambient Occlusion like that isn't essential, because the shaders in game do quite a good job (which is maybe why you didn't notice much difference), but it doesn't hurt to have some AO mapping in there if you can do it.  I'm curious as to where you got this fender?

If it lines up to the wireframe, then it's in the correct place.
Title: Re: Rider and bike 3d model - request
Post by: pedrolicassali on February 03, 2015, 09:29:47 AM
Im trying to do a more realistic template  to make better quality graphics. Made all by myself, Illustrator and Photoshop.
(https://lh6.googleusercontent.com/-_tOOrPGNjTM/VNDLG7mx_MI/AAAAAAAAAsA/uQQDkjFIDOo/w1044-h522-no/Kawasaki_template.jpg)
Title: Re: Rider and bike 3d model - request
Post by: pedrolicassali on February 03, 2015, 09:54:27 AM
Problem is that I cant figure some parts of wireframe. Front fender for example, Im missing some gradients and dont know exactly where to apply them.
Title: Re: Rider and bike 3d model - request
Post by: karpuha on February 03, 2015, 04:09:20 PM
Hello PLL27. It makes sense to do so) in the game it looks better. Model of the rider and the bike I was not able to make available. There UVmap completely disrupted. It really will not help. And in general looks good)
Title: Re: Rider and bike 3d model - request
Post by: pedrolicassali on February 04, 2015, 06:52:28 AM
Quote from: karpuha on February 03, 2015, 04:09:20 PM
Hello PLL27. It makes sense to do so) in the game it looks better. Model of the rider and the bike I was not able to make available. There UVmap completely disrupted. It really will not help. And in general looks good)

Thank you karpuha. I'm planning to release a psd within this template as soon as I finish it. Even so bike and rider model would help me with a disrupted UVmap  :)