Hey I'm having issues with textures on my track, Some of them are really white and others work but look a bit grey, any ideas on what the problem could be.
here's some links to a screen shots of the problem.
https://www.dropbox.com/s/pqex5e15u1ku31g/Screenshot%202014-10-23%2020.03.54.png?dl=0
https://www.dropbox.com/s/m88j2ckigyenn12/Screenshot%202014-10-23%2020.03.02.png?dl=0
Any Help would be great.
thanks Jack.
you have indexed mode selected for the mask map so the textures are not blending. in photoshop under image- mode, select rgb and 8 bit.
The grey looks like it's just the texture you're using for that particular channel.
@al167 Ok thanks for that any idea how to do that in gimp?
@Jamie T the texture I'm using on that channel is the brown moto448 grass however every texture except for grassland mud and grassland grass have this issue.
I Have also noticed that when i change the color of the spherical reflection map it disperse's but then my rider turns dark and has no reflections.
Okay I now know for sure that is something to do with the way I'm creating the rgb mask. because i tried the sample masks in the editor and they all work fine.
(http://docs.gimp.org/en/images/tutorials/quickie-mode-menu.png)
once changed you will have to start again using a soft brush. try using layers and opacity to get the desired effect.
okay thanks for that i'll see how it goes.
okay i seem to still be having the issue but i have just noticed that my alpha channel is still set to white but i don't know how to change it as it wont let me edit it any ideas on how to do this. I have started a new image and selected rgb and used layers.
Thanks
all good got it working good enough i had to make some layer masks in gimp to change my alpha channel to black. Thanks for the help