I have no idea what caused this, but I had all my objects placed on an SX. I reloaded a flat perimeter tile so it would match up to the main tile. I got to reload my tex and all my objects have sunk into the ground about halfway. Does adding a perimeter raise the ground up a little bit? If so can I raise all the objects at the same time in the scn some how?
You sure you didnt change the brightness at all in photoshop?
You could just ctrl+click on each object, the hit the + and raise them all.
Maybe there's a better way using d2 though.
I changed the perim from 0 to 64 in PS. To match the base of 64 that was already on my main disp.