Twisted DIRT Forums

MX vs ATV (and prior MX games) Forum => Track Making Tools (Reflex Track Compiler, MVA Editor, Armadillo/Dillo Too/APM/Etc.) => Topic started by: AMA_King on June 24, 2012, 08:50:22 AM

Title: Re-shape existing / stock tracks?
Post by: AMA_King on June 24, 2012, 08:50:22 AM
I was riding Reflex & started wondering...  ::)

Is it possible to just re-shape & replace disp maps & retain AI / spline / objects?

Imagine all the SX stadium layouts with new jumps, rythms & whoops!

Now imagine that outdoors!!!!  That would be such a blast!

I know the objects would stay @ the old terrain heights and there would be some weirdness along the edge of the track, but we might find creative solutions to that with the disp.

Would this be possible?
Title: Re: Re-shape existing / stock tracks?
Post by: mcm2boys on June 25, 2012, 02:31:54 AM
Hey King,

Everything is possible given enough time and effort. Placing objects custom tracks will be possible soon hopefully that will give the game a new boost..

Title: Re: Re-shape existing / stock tracks?
Post by: AMA_King on July 13, 2012, 08:35:10 PM
Thx for the reply...  :)

I really had my fingers crossed for a "shortcut" that allowed us to put new jumps within existing stadiums & splines & AI & objects & everything...  like just replacing the disp map, texture & traction files within an existing track to hold us over...

Sounds like you have made some major progress lately though!  ;D

I look forward to riding user made tracks for years to come once you get it all working!