Twisted DIRT Forums

MX vs ATV (and prior MX games) Forum => Track Creators => Topic started by: WCR_Rip on October 02, 2004, 05:57:07 AM

Title: How to make a DBL Displacement map
Post by: WCR_Rip on October 02, 2004, 05:57:07 AM
What exactly do you have to do to get Armadillo to allow the spline to run outside of a single 257X257 tile?  :-\
                                                                                                                         
                                                                                                Thanks
                                                                                                WCR_Rip (aka Kenny)
Title: Re: How to make a DBL Displacement map
Post by: MotoX395 on October 02, 2004, 07:55:14 AM
I thought it allready did, atleast it does for me.
Title: Re: How to make a DBL Displacement map
Post by: DBR_Dodgy on October 02, 2004, 07:58:27 AM
you should be able to lay your spline down on what ever tile you want,
the center tile is your Tack tile and the tile to its right is the second part of the double disp,
im sure from when i did it you can just lay the spline where ever you want.

what is the problem its causing?

Ian.
Title: Re: How to make a DBL Displacement map
Post by: WCR_Rip on October 02, 2004, 02:25:04 PM
Well I never knew anything about the tile off to the right of center as being the tile that would allow the spline to hold let me check it out lol thanks
          WCR_Rip
Title: Re: How to make a DBL Displacement map
Post by: DBR_Dodgy on October 02, 2004, 06:40:47 PM
you shuold be able to lay the spline on any of the tiles, but i think its the right hand tile that you use to keep the joint of both to be in line.

Ian.