Twisted DIRT Forums

MX vs ATV (and prior MX games) Forum => Track Making Tools (Reflex Track Compiler, MVA Editor, Armadillo/Dillo Too/APM/Etc.) => Topic started by: mcm2boys on May 13, 2009, 05:19:10 AM

Title: SLT2DXG v1.3 - Update
Post by: mcm2boys on May 13, 2009, 05:19:10 AM
I have fixed the bug in the alpha texture converter as well as the problem with reading the SLTs caused by commas used for decimal points in some localisations of Windows. Anyone still creating models for MvA might find this useful:


SLTtoDXG v1.4.1 (http://www.strawberrysoftware.net/download.php?file=mva/SLTtoDXG_v141.zip) updated 10 June 2009


Laurie
Title: Re: SLT2DXG v1.3 - Update
Post by: mcm2boys on June 10, 2009, 10:20:12 AM
Thanks to albertsx65 for helping me with the testing, there was a problem with the alpha channel texture conversion which has now been fixed. You can get the new version (v1.4.1) from the updated link above.
Title: Re: SLT2DXG v1.3 - Update
Post by: yzmxer608 on June 14, 2009, 12:25:19 AM
Cool, nice to see you still keepin' busy Laurie ;).
Title: Re: SLT2DXG v1.3 - Update
Post by: mcm2boys on June 15, 2009, 02:36:11 AM
Me i'm always busy..