Twisted DIRT Forums

MX vs ATV (and prior MX games) Forum => Track Creators => Topic started by: DBR_Dodgy on September 05, 2004, 03:19:49 PM

Title: High definition track tutorials
Post by: DBR_Dodgy on September 05, 2004, 03:19:49 PM
is this http://www.jeffhamblin.com/mcm2files/HiDefNats.htm the only hi def track tute out? 

Ian.
Title: Re: High definition track tutorials
Post by: DBR_Dodgy on September 05, 2004, 04:04:08 PM
ok,   does the grid resolution have to be a certain size?       i get down to 2.0  and then it dumps me on the desktop.
im guessing the smaller i make it the better the detail. 

Ian.
Title: Re: High definition track tutorials
Post by: AMA_DirtTwister on September 05, 2004, 05:47:26 PM
As far as tutorials', Jeff's is the only one that I know about.  He figured out/created the process.

It's hard to say why it's dumping you out, but when you get down to 2.0 or way up there then you are exploring the unknown. 

Awesome Sig.

Bruce
Title: Re: High definition track tutorials
Post by: DBR_Dodgy on September 05, 2004, 06:23:05 PM
yeah i was bored with some time to myself and was also bored with my old sig   hehe.

yeah ive managed to keep in dillo at 2.5  any lower and bam!!     

so i guess im not ristricted to a certain size for HD tracks ?

Ian.
Title: Re: High definition track tutorials
Post by: MotoX395 on September 05, 2004, 06:53:52 PM
I've had that problem before myself, I simpley had to realise that 2.5 was the limit I had but a 2.5 HD track should really be enough for anything :P (imo)
Title: Re: High definition track tutorials
Post by: MCMnut on September 11, 2004, 10:46:07 AM
DogBite SX was a 1.5...  I think it depends on how intense/detailed the disp map is.  On DBSX it is flat everywhere except for the track, and even then the track isn't that hilly.  If you've got a ton of detail then either MCM2 or your computer just may not be able to handle it.  This is the only explanation I can think of if the only thing you change is the grid res.  Sorry...

Jeff
Title: Re: High definition track tutorials
Post by: MotoX395 on September 11, 2004, 10:50:42 AM
ah, the track I tryed to do this with was  extreamley detailed and elevative nat so that might be why then :P
Title: Re: High definition track tutorials
Post by: BPh on October 09, 2014, 12:11:32 AM
Quote from: DBR_Dodgy on September 05, 2004, 03:19:49 PM
is this http://www.jeffhamblin.com/mcm2files/HiDefNats.htm (http://www.jeffhamblin.com/mcm2files/HiDefNats.htm) the only hi def track tute out? 

Ian.

Anyone here have a backup of that tutorial plz ?  :-*
Title: Re: High definition track tutorials
Post by: VRT_JPRLisbon_ on December 23, 2014, 11:30:37 AM
https://www.sendspace.com/file/perk06 (https://www.sendspace.com/file/perk06)

:P
Title: Re: High definition track tutorials
Post by: BPh on December 23, 2014, 05:09:20 PM
Thank you very much JeePee  ;D

To be honest, I was a little confused with the double (disp) map,
you know the one of the center with the one on the right side (in the perimeter so),
and that was the tutorial I was searching lol,
but "your" tutorial is another great stuff for us ... the oldies  :P

I must clarify some more things before doing the rest on the Website, too much stuffs in my head for now  ;D

Thanks  :-*