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MX vs ATV (and prior MX games) Forum => Track Creators => Topic started by: YBS_Wildcards on March 16, 2006, 06:28:31 PM

Title: objects from stock tracks mx vs atv
Post by: YBS_Wildcards on March 16, 2006, 06:28:31 PM
can some 1 tell me how there geting the objects from stock tracks in  the player made tracks
Title: Re: objects from stock tracks mx vs atv
Post by: VMX_D-Dub on March 16, 2006, 10:19:43 PM
what
Title: Re: objects from stock tracks mx vs atv
Post by: YBS_Mike on March 22, 2006, 10:14:29 PM
Dub, he want's to use water planes and all the stock objects that are locked in the editor but I think you knew what he meant.


It's like a big secret. *#*#*? So, the peeps that obviously know how to do it won't tell us how they are doing it so now only "they" can release the better tracks. Nice, it's like a damn monopoly. If I knew how to kelly, I would post it clearly online for all to learn from. I guess that's what makes me different. I'll just do what I'm sure most are allready doing, hacking away at the pak files....


Title: Re: objects from stock tracks mx vs atv
Post by: YBS_Mike on March 24, 2006, 12:18:15 AM
Goto C:\Program Files\THQ\MX vs ATV Unleashed\media, rename the model.lib to model.old, copy the following. You now have all stock track objects and water available in the editior.


http://home.cfl.rr.com/ybs/Model.lib
Title: Re: objects from stock tracks mx vs atv
Post by: YBS_Wildcards on April 02, 2006, 10:18:23 PM
thanks mike