Twisted DIRT Forums

MX vs ATV (and prior MX games) Forum => Track Making Tools (Reflex Track Compiler, MVA Editor, Armadillo/Dillo Too/APM/Etc.) => Topic started by: Maggot#666 on January 02, 2006, 10:32:33 PM

Title: motocross mania track editor (YZ?)
Post by: Maggot#666 on January 02, 2006, 10:32:33 PM
man, how i do the terrain, the forms, like if i want to do a jump, i must do a courb. but how i do that because i really dont know.
Title: Re: motocross mania track editor (YZ?)
Post by: cR on January 03, 2006, 06:55:21 PM
Do you know anything about displacement mapping?
Title: Re: motocross mania track editor (YZ?)
Post by: Maggot#666 on January 04, 2006, 12:50:29 AM
no, not really. i will add you to my MSN because it will be better to reply istantantly than waiting days on there.
Title: Re: motocross mania track editor (YZ?)
Post by: Maggot#666 on January 04, 2006, 11:59:53 PM
By this time, someone know how to do the mapping in this, like to do  jump? the morphing.
Title: Re: motocross mania track editor (YZ?)
Post by: VMX_D-Dub on January 16, 2006, 12:57:05 AM
one word ... PHOTOSHOP
Title: Re: motocross mania track editor (YZ?)
Post by: DirtTwister on January 16, 2006, 03:12:13 AM
Any MCM 2 tutorials on making displacement maps apply to MX Mania.  It will be tough to find information on MX Mania specifics.

That's one problem with online help.  It disappears.

Bruce
Title: Re: motocross mania track editor (YZ?)
Post by: Maggot#666 on January 31, 2006, 05:34:21 PM
yeah your right. its too old. well i can't do anything. it's sucks :(