Twisted DIRT Forums

MX vs ATV (and prior MX games) Forum => Track Creators => Topic started by: XFR_MJS on December 11, 2005, 07:38:55 PM

Title: objects are all high now :(
Post by: XFR_MJS on December 11, 2005, 07:38:55 PM
Ok, Ive been working on a project. i wanted to import in a new trn file. when i did the trn worked fine but now all my objects are like 25ft in the air. anyone have this before or know what caused it? how can I get the objects back to the ground?? they are all MXU objects too
Title: Re: objects are all high now :(
Post by: XFR_MJS on December 11, 2005, 08:08:32 PM
is there a way to just import a new displacement map? i did all the objects in dillo2
Title: Re: objects are all high now :(
Post by: Fixer on December 11, 2005, 08:51:23 PM
You could export a *.scn file then edit the objects "placed hieght" in word pad.  Reducing the value the same for each object to make up the difference in the displacement maps. Or go through each object in D2 and make the adjustment there. .
Title: Re: objects are all high now :(
Post by: DirtTwister on December 11, 2005, 09:33:47 PM
Are you sure it's not just the strength? Try increasing the strength.

Bruce
Title: Re: objects are all high now :(
Post by: XFR_MJS on December 11, 2005, 09:49:50 PM
can i import a new scn into dillo2?
Title: Re: objects are all high now :(
Post by: Fixer on December 11, 2005, 11:40:55 PM
If your happy with the strength you can modify and or load other *.scn files in Dillo 2.  As Bruce suggested you could just raise all the ground.