http://www.thq.co.uk/games/product/MX+vs.+ATV+Unleashed?ProdPlatform=pc
Looks like 8 player limit for online play which is seriously disappointing. Still looking forward to the first decent MX PC title since MCM2 and getting back into track creation scene again ;).
Rat
Thanks for the update
gonna be sweet be able to make custom anything track :P , hill climbs, supermoto,... see what we can come up with ill probably create tracks for this game myself
THIS GAME IS HUGEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
word
(http://www.thq.co.uk/resources/12839.jpg)
http://mxvsatv.com
^^some more infos, still no pc-demo yet :P
It really dissapoints me MX game developers have not bothered to create a external dedicated server.exe which all the good car sims and FPS shooters have so large amounts of players can play at once :(Â 20 riders on a dedicated server would be a perfect limit I think.
you can now preorder it on amazon! ships january 16th :)
http://www.amazon.com/exec/obidos/tg/detail/-/B000CQVJ52/qid=1134087582/sr=8-4/ref=sr_8_xs_ap_i2_xgl65/002-1241799-0228034?v=glance&s=software&n=507846
that track edditor is goona be cool :) i cant wait
amazon says it ships jan. 16th, but on the thq website it says march??? which is it? i would guess march????? any news?
Thing I like the most about the track editor... What's that down there? YES PEOPLE IT'S THE TASKBAR! :D Finally, no more shoddy fullscreen GUIs :D I'm pretty excited about this to be honest...
~Loz
Looks like Leveller? Hey Whiteboy and Loz,dont know if you remember me much but you guys were a HUGE help in getting me started into trackmaking 3 years ago...you answered alot of my early newb questions.Thanks....will you guys be making tracks once again?
I also welcome the track editor in a window but hope that it still allows to test the track because I switch back and forth between height map editing and testing quite often. It would be a major pain to bundle and go into the game each time to test.
I always tested in MCM 2 rather than Armadillo. I found that the bike jumped different than in MCM 2 so I couildn't judge how to edit my dispmap by testing in Armadillo.
Bruce
Quote from: DirtTwister on December 15, 2005, 03:23:02 PM
I always tested in MCM 2 rather than Armadillo. I found that the bike jumped different than in MCM 2 so I couildn't judge how to edit my dispmap by testing in Armadillo.
Bruce
I soon found this to be the case, I rode in the editor up untll I could make it around the track, then started to refine it in-game
Quote from: kxkrazyman821 on December 14, 2005, 11:25:39 PM
Looks like Leveller? Hey Whiteboy and Loz,dont know if you remember me much but you guys were a HUGE help in getting me started into trackmaking 3 years ago...you answered alot of my early newb questions.Thanks....will you guys be making tracks once again?
Yeah I remember you man ;) No problemo, I like helping people. I can't speak for Whitey, but I'll definitely be making some tracks again!
~Loz