Twisted DIRT Forums

MX vs ATV (and prior MX games) Forum => Track Creators => Topic started by: WCR_Rip on May 30, 2005, 09:22:29 AM

Title: DaveU style track path help
Post by: WCR_Rip on May 30, 2005, 09:22:29 AM
Does anyone know how DaveU gets his track paths to look the way they do for instance like on track Bring It? The way hes able to get the raised sides on it? Thanks ::)
Title: Re: DaveU style track path help
Post by: RMR_punkerjeffy on May 30, 2005, 08:41:06 PM
If all you need is raised sides than make your terrain in photoshop(or another program that uses layers). Make a new layer and paint the track path black.  Than change the opacity of the layer until you get what you want.
Title: Re: DaveU style track path help
Post by: WCR_Rip on June 02, 2005, 12:22:57 AM
Thats the way I've been doing my paths on my tracks but that still doesnt put the raised edge on it the way I'm looking to do. If you look at his sx tracks hes made you'll see how it looks just like he dropped the blade of his tractor down on the  ground and started pushing the dirt untill it flows over the ends of the blade and leaves a pile of dirt on both sides as he goes, lol. That make any since? lol. Thats just the way I picture it would be done. But useing the push tool in PSP7 I cant keep in even all the way around. ::)
Title: Re: DaveU style track path help
Post by: suesman on July 24, 2005, 06:27:50 PM
You could use the Polygonal Lasso Tool & outline the section you want raised. Now select Edit\Stroke, use white & make it like 1 pixel, erase the closed ends. Now put a slight Gaussian Blur, maybe 1.4 or so, then lower the opacity. this will give you that edge you are talking about.

Hope this helps.

Chris