![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||
Motocross
Madness 2![]() Armadillo track editing tutorial Displacement mapping: Topographic contour lines. by mike_mccue |
|||
Have
you ever seen a Topographic map similar to this image? The elevations
are mapped as contour lines. |
|||
![]() Want more info? You can read all about Topographic mapping at the United States Geological Survey website. |
|||
There
are a lot of ways to get started on a new terrain design. You can hand
paint something from scratch or use an automated displacement mapping
program. Fractal generators are especially interesting as they provide
lots of detail with distinctive appearance. |
|||
![]() Here is a 3d render of the displacement map shown above. |
|||
Here
the image has been Posterized with 25 colors. |
|||
Here
is the simulated Topographic Style map. Cool huh? |
|||
![]() Here is a 3d render of the original displacement map with the Topo style map skinned on as a texture. I do not usually take this extra step for my own design work but I thought it would be a fun way to illustrate how useful the Topo style map can be. |
|||
Well, that is it for now. Remember this is a visualization tool that you can use as a reference. The terrain may remain blurry, detailed, rough, smooth.... whatever you prefer. | |||
This
is just one of the many ways I approach track design and |
|||
![]() |
|||