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Author Topic: converting new bike model  (Read 2757 times)

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Offline luigi972

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converting new bike model
« on: August 31, 2014, 12:08:12 pm »
Hello ,i need help to convert a new pack bike model in pkg format.
« Last Edit: July 11, 2016, 03:52:16 am by luigi972 »

Offline BPh

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Re: conversion bike model .3DS to pkg
« Reply #1 on: September 02, 2014, 09:01:49 am »
... and if someone have the .pkg file for this model :
http://www.mcmfactory.com/display.php?cat=skins&id=421
It's named TD Z71.
It would be great, thanks.





Good luck Luigi, I hope someone will reply to your message, your skins look supa  :-*

Offline mcm2boys

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Re: conversion bike model .3DS to pkg
« Reply #2 on: September 02, 2014, 10:56:09 am »
I think i can probably package the skins for you, i would need the skin, a 286 x 139 px preview image and let me know which stock model the skin is for. It's been a very long time since i did this so it might take a couple of shots to get it right but we can at least give it a go.

BPH
I did take a look around to see if i could find  any Z71 models, but unfortunately i couldn't find anything - maybe someone has it installed..

Offline luigi972

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Re: conversion bike model .3DS to pkg
« Reply #3 on: September 05, 2014, 07:15:56 am »
need a tools for zmodeler 1.07 ,a filter export pkg for mcm2

Offline mcm2boys

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Re: conversion bike model .3DS to pkg
« Reply #4 on: September 05, 2014, 07:46:18 am »
Sorry Luigi there is no such tool been written as far as i know..

Offline luigi972

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Re: conversion bike model .3DS to pkg
« Reply #5 on: September 05, 2014, 03:08:13 pm »
ok but how to convert my new bike model husqvarna 450 .3DS in PKG format. how create export in pkg. i need good hérarchy for my new bike model and rider model.

Offline mcm2boys

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Re: conversion bike model .3DS to pkg
« Reply #6 on: September 06, 2014, 10:00:00 am »
You need to export the models to SLT using Milkshape3D - there is a plugin from here on the downloads page for that. Then the SLT and the textures need to be sent to me and i'll take a look at turning it into a PKG..

Offline luigi972

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Re: converting new bike model
« Reply #7 on: July 11, 2016, 03:55:07 am »
need a tutorial for converting my new bike model

Offline metal_miracle

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Re: converting new bike model
« Reply #8 on: December 01, 2016, 01:12:44 pm »
I remember  that i need 3D studio Max 3.1 for model exporting. (think you needed to export as 3ds file

Then milkshape + plugin , and mcm2 bike skeleton. You would link skeleton in milkshape to  the model.

Think this was the order you link skeleton nodes

Handlebars
bike
SwingArm
TireRear
Shocks
TireFront
KickStart

then export the slt file 

Now you use the TD_PKG_Packer.exe
tool  to assign bike model to replace, and make a pkg .

load bikeswitcher.

NB! i feel this was important but cant remeber where to use this line too

[Materials]
NumberOfMaterials=3
[Material - 0]
TextureMap=YamahaYZ125_08.tga
ColorKey=128,128,128
[Material - 1]
TextureMap=PROCEDURAL
TextureFormat=4444
ManagedTexture=0
ClampTexture=1
UseVertexColor=1
[Material - 2]
TextureMap=Tire01.tga
TextureFormat=4444

Also Twisteddirt was a little  cnservative on the polycount limit on the bikeswitcher tool,  so watch out for that.
« Last Edit: December 01, 2016, 01:30:17 pm by metal_miracle »

Offline luigi972

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Re: converting new bike model
« Reply #9 on: January 22, 2017, 04:59:33 am »
Thanks for your answers but where I found  the TD_PKG_Packer.exe

Offline SubbotaFew

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converting new bike model
« Reply #10 on: July 27, 2017, 06:18:57 pm »
Nice bike Joe, should look good with the extras but a real headturner

Well done

K

Offline AaronGom

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converting new bike model
« Reply #11 on: September 17, 2017, 07:41:43 pm »
Congrats on a nice bike  Im glad they got the weight on the 650 bikes down. Loved my ninja 650 but it was way too top heavy.


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